Player Matchup
VS
Match Stats
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.2s.
Level 2
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 50%.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4
Honed Senses
Combat Trance
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Level 2
Charisma
Armor
Increase your maximum Health by 100.
Level 2
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Shamanic Might
Armor
Increase your maximum Health by 250.
Level 5
Thunderlord
Weapon
Increase your maximum Ammo by 10%.
Level 1
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Level 2
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5
Crackle
Healing Totem
Increase the duration of Healing Totem by 0.4s.
Level 2
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 15.
Level 1
Vengeance
Defiance
Heal for 30 after hitting at least one enemy with Defiance.
Level 1
Abyss Walker
Nether Step
Heal for 200 after activating Nether Step.
Level 5
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Indomitable
Armor
Gain 30% Lifesteal.
Level 3
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 32%.
Level 4
Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 32%.
Level 4
Heavy Metal
Armor
Increase your maximum Health by 150.
Level 1
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.9s.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Fearless Leader
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Harmony
Shatter
Heal for 13% of the damage dealt by Shatter.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Level 2
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 50%.
Level 5
Juke Boots
Armor
Increase your maximum Health by 50.
Level 1
Hardiness
In Pursuit
Decrease your damage taken by 18% while using In Pursuit.
Level 3
Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.