Player Matchup

Koga
Koga
Gold I
Alex999444
Koga
Gold I
Level 405
Champion Stats
10W - 13L
1,485 SR
Queue Stats
278W - 285L
1,499 Elo+
Solo
Strix
Strix
Platinum IV
Drapeau330
Strix
Platinum IV
Level 904
Champion Stats
15W - 17L
1,533 SR
Queue Stats
216W - 212L
1,510 Elo+
Party 2
Jenos
Jenos
Gold V
F__A__X__-
Jenos
Gold V
Level 135
Champion Stats
1W - 3L
1,433 SR
Queue Stats
180W - 158L
1,494 Elo+
Solo
Fernando
Fernando
Gold II
NEMOTAURE
Fernando
Gold II
Level 848
Champion Stats
14W - 28L
1,494 SR
Queue Stats
314W - 326L
1,460 Elo+
Party 2
Atlas
Atlas
Gold III
Totow-DZ
Atlas
Gold III
Level 704
Champion Stats
32W - 16L
1,727 SR
Queue Stats
135W - 133L
1,517 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 599
1,534 SR
1,496 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 369
1,622 SR
1,546 Elo+
Seris
Seris
Gold V
Kanackbozz
Seris
Gold V
Level 86
Champion Stats
17W - 19L
1,477 SR
Queue Stats
129W - 96L
1,456 Elo+
Party 3
Grover
Grover
Platinum IV
Wolfsruder
Grover
Platinum IV
Level 898
Champion Stats
41W - 44L
1,637 SR
Queue Stats
293W - 256L
1,629 Elo+
Party 1
Cassie
Cassie
Platinum III
WolwAksiHEEE
Cassie
Platinum III
Level 450
Champion Stats
4W - 6L
1,514 SR
Queue Stats
505W - 466L
1,586 Elo+
Party 1
Buck
Buck
Platinum II
chelnok123
Buck
Platinum II
Level 200
Champion Stats
10W - 3L
1,850 SR
Queue Stats
214W - 194L
1,581 Elo+
Party 1
Ash
Ash
Silver I
nfs_jumper
Ash
Silver I
Level 213
Champion Stats
2W - 2L
1,630 SR
Queue Stats
94W - 79L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 12 / 10
2,361
182
76,964
45,049
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Strix
59
13 / 5 / 8
2,836
218
89,169
19,752
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Jenos
59
3 / 9 / 15
2,557
197
38,897
32,499
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
NEMOTAURE
Fernando
57
5 / 5 / 5
2,310
178
45,298
67,381
42,372
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
Totow-DZ
Atlas
57
2 / 9 / 7
1,970
152
45,644
108,077
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
40
5 / 3 / 15
3,238
249
18,850
33,653
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Grover
Wolfsruder
Grover
58
4 / 7 / 25
3,687
284
38,445
56,541
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Cassie
57
17 / 7 / 11
3,957
304
103,619
64,749
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

52
10 / 7 / 15
3,466
267
78,383
46,512
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

54
4 / 6 / 6
3,554
273
33,461
94,517
45,635
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 56s
Objective Time
7m 22s
75
Kill Participation
112
30
Kills
40
40
Deaths
30
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
12
10
1
L
Strix
13
5
8
3.4
L
Jenos
3
9
15
1.17
W
Seris
5
3
15
4.17
L
Fernando
NEMOTAURE
Fernando
5
5
5
1.5
L
Atlas
Totow-DZ
Atlas
2
9
7
0.61
W
Grover
Wolfsruder
Grover
4
7
25
2.36
W
Cassie
17
7
11
3.21
W
10
7
15
2.5
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,972
Damage
272,758
272,758
Taken
295,972
42,372
Shielding
45,635
118,636
Healing
203,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
76,964
72,355
0
634
45,049
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
89,169
88,119
0
1,396
19,752
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
38,897
31,795
85,050
12,352
32,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
18,850
15,293
59,926
10,366
33,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
NEMOTAURE
Fernando
45,298
24,909
0
2,591
67,381
42,372
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
Totow-DZ
Atlas
45,644
45,644
0
16,613
108,077
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Wolfsruder
Grover
38,445
30,795
83,598
29,343
56,541
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Cassie
103,619
98,488
0
6,360
64,749
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
78,383
64,981
0
11,622
46,512
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
33,461
27,261
0
2,434
94,517
45,635
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role