Player Matchup

Vora
Vora
Silver I
Cha0sHummel
Vora
Silver I
Level 999
Champion Stats
22W - 30L
1,492 SR
Queue Stats
361W - 382L
1,419 Elo+
Solo
Dredge
Dredge
Platinum III
Jeromiex
Dredge
Platinum III
Level 276
Champion Stats
14W - 15L
1,605 SR
Queue Stats
335W - 296L
1,565 Elo+
Solo
Jenos
Jenos
Gold V
Plural01
Jenos
Gold V
Level 372
Champion Stats
29W - 23L
1,624 SR
Queue Stats
175W - 170L
1,517 Elo+
Party 1
Barik
Barik
Gold III
Skymute
Barik
Gold III
Level 108
Champion Stats
1W - 0L
1,660 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 1
Nyx
Nyx
Silver II
tauriyus
Nyx
Silver II
Level 211
Champion Stats
9W - 13L
1,582 SR
Queue Stats
65W - 74L
1,433 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 393
1,593 SR
1,507 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 228
1,505 SR
1,474 Elo+
Atlas
Atlas
Gold IV
KABERP
Atlas
Gold IV
Level 175
Champion Stats
23W - 16L
1,645 SR
Queue Stats
183W - 173L
1,468 Elo+
Party 2
Seris
Seris
Gold IV
LEOISPERFECT
Seris
Gold IV
Level 134
Champion Stats
1W - 3L
1,524 SR
Queue Stats
66W - 58L
1,432 Elo+
Solo
Fernando
Fernando
Gold IV
Sprt6N
Fernando
Gold IV
Level 85
Champion Stats
2W - 4L
1,461 SR
Queue Stats
101W - 79L
1,507 Elo+
Party 2
Tyra
Tyra
Silver II
wettermann
Tyra
Silver II
Level 112
Champion Stats
7W - 3L
1,481 SR
Queue Stats
38W - 33L
1,487 Elo+
Party 2
Lian
Lian
Gold III
x7Shevchenko
Lian
Gold III
Level 635
Champion Stats
2W - 9L
1,413 SR
Queue Stats
141W - 136L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
13 / 6 / 4
2,431
304
39,596
29,418
2,475
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Dredge
Jeromiex
Dredge
59
8 / 2 / 11
2,736
342
82,661
32,824
3,463
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Jenos
Plural01
Jenos
56
4 / 1 / 23
2,851
356
21,059
14,633
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Skymute
Barik
53
7 / 1 / 10
2,745
343
48,004
37,281
30,689
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
5 / 2 / 12
2,468
309
37,255
38,898
17,722
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
KABERP
Atlas
47
2 / 7 / 3
1,663
208
34,405
67,411
5,556
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
0 / 7 / 6
1,695
212
8,707
29,390
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
Sprt6N
Fernando
47
3 / 8 / 2
1,860
233
35,424
68,047
43,310
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
2 / 10 / 3
1,426
178
35,504
43,412
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
5 / 5 / 3
1,596
200
39,014
20,315
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
1m 56s
97
Kill Participation
29
37
Kills
12
12
Deaths
37
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
6
4
2.5
W
Dredge
Jeromiex
Dredge
8
2
11
6.75
L
Atlas
KABERP
Atlas
2
7
3
0.5
L
0
7
6
0.43
W
Jenos
Plural01
Jenos
4
1
23
15.5
W
Barik
Skymute
Barik
7
1
10
12
L
Fernando
Sprt6N
Fernando
3
8
2
0.5
W
5
2
12
5.5
L
2
10
3
0.35
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,575
Damage
153,054
153,054
Taken
228,575
54,349
Shielding
48,866
122,452
Healing
89,821
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,596
23,569
0
5,633
29,418
2,475
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
Jeromiex
Dredge
82,661
54,640
0
7,954
32,824
3,463
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
KABERP
Atlas
34,405
34,405
0
1,257
67,411
5,556
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
8,707
7,705
69,797
9,996
29,390
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
Plural01
Jenos
21,059
13,479
82,453
12,437
14,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Barik
Skymute
Barik
48,004
48,004
0
12,443
37,281
30,689
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Sprt6N
Fernando
35,424
17,648
0
1,400
68,047
43,310
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
37,255
23,088
0
1,532
38,898
17,722
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
35,504
23,885
0
4,109
43,412
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,014
37,414
0
3,262
20,315
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role