Player Matchup

Ying
Ying
BunniBluu
Ying
Level 39
Champion Stats
42W - 51L
1,444 SR
Queue Stats
49W - 63L
1,391 Elo+
Party 1
Ruckus
Ruckus
MarkTheDm
Ruckus
Level 121
Champion Stats
4W - 6L
1,418 SR
Queue Stats
71W - 76L
1,442 Elo+
Party 1
Drogoz
Drogoz
ScoldingGull780
Drogoz
Level 38
Champion Stats
5W - 5L
1,605 SR
Queue Stats
25W - 23L
1,465 Elo+
Solo
Kinessa
Kinessa
dailysolidsnake
Kinessa
Level 414
Champion Stats
22W - 44L
1,423 SR
Queue Stats
361W - 415L
1,429 Elo+
Solo
Koga
Koga
saskamazon
Koga
Level 999
Champion Stats
42W - 45L
1,573 SR
Queue Stats
700W - 693L
1,510 Elo+
Solo
Team Averages
Level 322
1,493 SR
1,447 Elo+

VS

Team Averages
Level 72
1,467 SR
1,437 Elo+
Vora
Vora
AczinoKeynes23
Vora
Level 39
Champion Stats
56W - 39L
1,620 SR
Queue Stats
66W - 52L
1,506 Elo+
Solo
Skye
Skye
Astroboi069
Skye
Level 119
Champion Stats
2W - 2L
1,500 SR
Queue Stats
13W - 23L
1,559 Elo+
Solo
Inara
Inara
HJ2 toxic
Inara
Level 49
Champion Stats
1W - 0L
1,333 SR
Queue Stats
75W - 94L
1,372 Elo+
Solo
Mal'Damba
Mal'Damba
PINKRATCHETLIZZO
Mal'Damba
Level 113
Champion Stats
2W - 4L
1,476 SR
Queue Stats
32W - 48L
1,399 Elo+
Solo
VersatileT0848
Unknown
Level 38
Champion Stats
43W - 59L
1,405 SR
Queue Stats
53W - 80L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
8
12 / 16 / 27
4,024
201
73,076
60,560
0
Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
MarkTheDm
Ruckus
44
18 / 20 / 27
4,911
246
113,279
106,176
53,123
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

39
15 / 19 / 13
3,823
191
82,961
61,768
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

47
16 / 11 / 5
3,274
164
68,283
28,862
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
21 / 20 / 13
4,141
207
99,575
64,856
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
30 / 15 / 14
5,062
253
94,851
57,919
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
23 / 19 / 15
4,954
248
77,401
62,904
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Inara
HJ2 toxic
Inara
47
15 / 14 / 21
7,514
376
71,088
181,641
45,984
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
49
6 / 17 / 24
4,544
227
32,469
83,766
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Level 1

25
10 / 17 / 15
5,290
265
46,413
50,944
0

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 22s
Objective Time
12m 46s
167
Kill Participation
173
82
Kills
84
86
Deaths
82
85
Assists
89
Player
Kills
Deaths
Assists
KDA
W
30
15
14
2.47
W
23
19
15
1.61
L
Ying
12
16
27
1.59
W
Inara
HJ2 toxic
Inara
15
14
21
1.82
L
Ruckus
MarkTheDm
Ruckus
18
20
27
1.58
W
Mal'Damba
6
17
24
1.06
L
15
19
13
1.13
W
10
17
15
1.03
L
16
11
5
1.68
L
21
20
13
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

437,174
Damage
322,222
322,222
Taken
437,174
53,123
Shielding
45,984
90,433
Healing
182,492
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
94,851
70,635
2,578
16,566
57,919
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
77,401
49,269
1,239
10,638
62,904
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
73,076
22,164
17,813
23,979
60,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Inara
HJ2 toxic
Inara
71,088
64,585
0
28,791
181,641
45,984
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
MarkTheDm
Ruckus
113,279
64,976
0
17,387
106,176
53,123
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Mal'Damba
32,469
24,306
75,758
40,599
83,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
82,961
64,779
548
11,522
61,768
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,413
32,119
480
5,843
50,944
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
68,283
63,138
0
4,978
28,862
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
99,575
93,161
499
13,707
64,856
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role