Player Matchup

Ying
Ying
Diamond IV
Ellirium
Ying
Diamond IV
Level 999
Champion Stats
32W - 21L
1,708 SR
Queue Stats
224W - 154L
1,709 Elo+
Party 3
Ruckus
Ruckus
Diamond IV
LionneInedite
Ruckus
Diamond IV
Level 361
Champion Stats
10W - 8L
1,743 SR
Queue Stats
485W - 475L
1,619 Elo+
Solo
Tyra
Tyra
Diamond II
LordPampa
Tyra
Diamond II
Level 999
Champion Stats
77W - 44L
1,836 SR
Queue Stats
312W - 225L
1,755 Elo+
Party 3
Vatu
Vatu
Diamond IV
Sajad121499
Vatu
Diamond IV
Level 999
Champion Stats
22W - 22L
1,659 SR
Queue Stats
1,344W - 1,336L
1,627 Elo+
Party 2
Fernando
Fernando
Diamond IV
ÐOOGI
Fernando
Diamond IV
Level 337
Champion Stats
10W - 14L
1,622 SR
Queue Stats
541W - 496L
1,703 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 739
1,714 SR
1,682 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 823
1,661 SR
1,734 Elo+
Barik
Barik
Qualifying
Antàres
Barik
Qualifying
Level 735
Champion Stats
1W - 0L
1,290 SR
Queue Stats
141W - 96L
1,790 Elo+
Party 4
Koga
Koga
Diamond II
AratoxTTV
Koga
Diamond II
Level 637
Champion Stats
9W - 5L
2,018 SR
Queue Stats
140W - 120L
1,704 Elo+
Party 1
Grover
Grover
Diamond IV
DoRaa
Grover
Diamond IV
Level 999
Champion Stats
19W - 5L
1,696 SR
Queue Stats
194W - 177L
1,633 Elo+
Solo
Viktor
Viktor
Qualifying
GrossaCiola
Viktor
Qualifying
Level 747
Champion Stats
9W - 6L
1,703 SR
Queue Stats
239W - 172L
1,821 Elo+
Party 4
Atlas
Atlas
Diamond III
lPlAINl
Atlas
Diamond III
Level 999
Champion Stats
36W - 35L
1,598 SR
Queue Stats
809W - 793L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
2 / 4 / 30
5,409
301
23,487
30,075
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
16 / 13 / 18
4,917
273
113,721
152,454
46,754
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Tyra
60
13 / 8 / 17
5,129
285
169,138
72,584
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
9 / 17 / 12
3,590
199
85,263
85,369
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
ÐOOGI
Fernando
60
6 / 15 / 16
5,173
287
85,753
183,683
190,046
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
YagorathLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Antàres
Barik
59
17 / 6 / 24
7,148
397
125,508
102,787
94,750
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Koga
47
8 / 9 / 26
4,337
241
117,138
88,944
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
DoRaa
Grover
49
0 / 12 / 35
4,742
263
27,226
74,307
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
51
26 / 11 / 15
5,308
295
165,363
66,234
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Atlas
lPlAINl
Atlas
59
6 / 8 / 26
4,124
229
88,930
145,090
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 23s
Objective Time
10m 38s
139
Kill Participation
183
46
Kills
57
57
Deaths
46
93
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Barik
Antàres
Barik
17
6
24
4.83
W
Koga
8
9
26
2.33
W
Grover
DoRaa
Grover
0
12
35
1.46
L
Ying
2
4
30
4.25
W
Viktor
26
11
15
3.05
L
16
13
18
1.92
L
Tyra
13
8
17
2.69
L
9
17
12
0.88
W
Atlas
lPlAINl
Atlas
6
8
26
2.38
L
Fernando
ÐOOGI
Fernando
6
15
16
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

477,362
Damage
524,165
524,165
Taken
477,362
236,800
Shielding
94,750
323,108
Healing
292,429
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Antàres
Barik
125,508
125,508
0
16,184
102,787
94,750
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

W
Koga
117,138
110,095
0
18,947
88,944
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
DoRaa
Grover
27,226
20,694
180,837
46,569
74,307
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
23,487
23,487
255,154
20,248
30,075
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Viktor
165,363
127,464
0
3,167
66,234
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
113,721
67,008
0
18,130
152,454
46,754
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tyra
169,138
99,316
0
3,411
72,584
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
85,263
65,022
0
16,413
85,369
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
lPlAINl
Atlas
88,930
88,930
0
26,725
145,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
ÐOOGI
Fernando
85,753
57,703
0
9,752
183,683
190,046
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role