Player Matchup

Octavia
Octavia
Amenadiel zv
Octavia
Level 129
Champion Stats
4W - 3L
1,573 SR
Queue Stats
18W - 13L
1,563 Elo+
Party 1
Ruckus
Ruckus
DOC Majik
Ruckus
Level 50
Champion Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 1
Evie
Evie
EJ_Mellott
Evie
Level 244
Champion Stats
36W - 20L
1,667 SR
Queue Stats
360W - 349L
1,545 Elo+
Solo
Grover
Grover
T2K-J5
Grover
Level 420
Champion Stats
31W - 21L
1,635 SR
Queue Stats
903W - 925L
1,618 Elo+
Solo
Ying
Ying
WhyNotChino
Ying
Level 46
Champion Stats
3W - 2L
1,304 SR
Queue Stats
8W - 6L
1,542 Elo+
Party 1
Team Averages
Level 178
1,536 SR
1,573 Elo+

VS

Team Averages
Level 308
1,528 SR
1,539 Elo+
Kasumi
Kasumi
CAPTINxPANDA
Kasumi
Level 844
Champion Stats
7W - 12L
1,487 SR
Queue Stats
610W - 606L
1,572 Elo+
Solo
Barik
Barik
XoXLavishXoX
Barik
Level 516
Champion Stats
33W - 39L
1,517 SR
Queue Stats
764W - 812L
1,585 Elo+
Solo
Saati
Saati
YTKingXavier
Saati
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,537 Elo+
Solo
Seris
Seris
destruction504
Seris
Level 41
Champion Stats
47W - 40L
1,612 SR
Queue Stats
90W - 92L
1,503 Elo+
Solo
Skye
Skye
x7xGermanicusxx
Skye
Level 84
Champion Stats
92W - 103L
1,524 SR
Queue Stats
113W - 134L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Amenadiel zv
Octavia
57
10 / 8 / 17
3,153
225
64,620
37,786
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Ruckus
DOC Majik
Ruckus
13
11 / 6 / 17
3,451
247
56,010
71,960
30,880
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Level 1

58
10 / 4 / 10
3,054
218
70,516
41,622
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Avalanche

Avalanche

Armor

Increase your Movement Speed by 24% for 6s after getting an Elimination.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Grover
T2K-J5
Grover
59
5 / 6 / 25
3,392
242
32,764
37,153
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

31
14 / 7 / 19
3,387
242
60,045
37,943
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
58
16 / 6 / 3
5,004
357
76,814
50,739
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

58
0 / 10 / 9
2,712
194
14,193
82,414
38,653
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

51
4 / 9 / 7
3,595
257
53,566
41,676
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

20
1 / 11 / 11
2,961
212
25,922
43,811
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

31
10 / 14 / 3
3,242
232
55,969
65,315
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
6m 27s
138
Kill Participation
64
50
Kills
31
31
Deaths
50
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Octavia
Amenadiel zv
Octavia
10
8
17
2.31
L
Kasumi
16
6
3
2.92
W
Ruckus
DOC Majik
Ruckus
11
6
17
3.25
W
10
4
10
3.75
W
Grover
T2K-J5
Grover
5
6
25
2.92
W
14
7
19
3.36
L
0
10
9
0.45
L
4
9
7
0.83
L
1
11
11
0.59
L
10
14
3
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,955
Damage
226,464
226,464
Taken
283,955
30,880
Shielding
38,653
148,979
Healing
144,491
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Amenadiel zv
Octavia
64,620
50,528
511
1,260
37,786
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
76,814
56,731
0
7,544
50,739
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
DOC Majik
Ruckus
56,010
41,293
0
5,031
71,960
30,880

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
70,516
63,648
0
9,452
41,622
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Grover
T2K-J5
Grover
32,764
27,779
76,244
19,075
37,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,045
28,658
27,705
9,701
37,943
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
14,193
14,193
0
14,105
82,414
38,653
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
53,566
39,153
0
6,835
41,676
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,922
24,402
56,382
14,488
43,811
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
55,969
35,319
17,352
27,785
65,315
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role