Player Matchup

Octavia
Octavia
Gwakboy6
Octavia
Level 40
Champion Stats
11W - 9L
1,521 SR
Queue Stats
52W - 49L
1,506 Elo+
Solo
Dredge
Dredge
Marlon75K
Dredge
Level 53
Champion Stats
16W - 17L
1,487 SR
Queue Stats
83W - 101L
1,377 Elo+
Solo
Azaan
Azaan
MartianMaster
Azaan
Level 95
Champion Stats
6W - 3L
1,604 SR
Queue Stats
72W - 68L
1,463 Elo+
Solo
Lillith
Lillith
clowngangleader6
Lillith
Level 34
Champion Stats
7W - 11L
1,447 SR
Queue Stats
48W - 60L
1,414 Elo+
Party 2
deadpool201921
Unknown
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,453 Elo+
Party 2
Team Averages
Level 53
1,512 SR
1,443 Elo+

VS

Team Averages
Level 45
1,403 SR
1,388 Elo+
Barik
Barik
CreamCanistr
Barik
Level 49
Champion Stats
2W - 1L
1,500 SR
Queue Stats
24W - 23L
1,508 Elo+
Solo
Maeve
Maeve
K1pp3r
Maeve
Level 12
Champion Stats
2W - 5L
1,416 SR
Queue Stats
3W - 11L
1,335 Elo+
Party 1
Tyra
Tyra
M31nu
Tyra
Level 51
Champion Stats
2W - 5L
1,263 SR
Queue Stats
7W - 20L
1,321 Elo+
Party 1
Seris
Seris
Queencece699829
Seris
Level 64
Champion Stats
11W - 11L
1,488 SR
Queue Stats
82W - 96L
1,370 Elo+
Solo
Dredge
Dredge
ZEUS0428
Dredge
Level 50
Champion Stats
4W - 1L
1,347 SR
Queue Stats
9W - 11L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Gwakboy6
Octavia
40
9 / 14 / 13
3,929
187
81,259
52,333
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Dredge
Marlon75K
Dredge
22
15 / 22 / 8
6,168
294
82,477
73,185
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

54
13 / 17 / 16
5,152
245
82,495
202,208
57,028
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

19
11 / 15 / 20
7,549
359
39,946
98,138
2,250
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

30
10 / 21 / 14
5,288
252
72,655
60,461
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
7 / 14 / 24
3,616
172
50,129
104,286
115,526
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
K1pp3r
Maeve
6
45 / 12 / 9
5,909
281
118,574
58,454
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Tyra
M31nu
Tyra
40
11 / 12 / 36
5,106
243
115,469
81,249
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

24
9 / 10 / 35
4,844
231
82,928
71,877
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
ZEUS0428
Dredge
31
17 / 10 / 23
4,754
226
119,225
42,966
8,761
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
9m 58s
129
Kill Participation
216
58
Kills
89
89
Deaths
58
71
Assists
127
Player
Kills
Deaths
Assists
KDA
W
7
14
24
1.36
L
Octavia
Gwakboy6
Octavia
9
14
13
1.11
W
Maeve
K1pp3r
Maeve
45
12
9
4.13
W
Tyra
M31nu
Tyra
11
12
36
2.42
L
Dredge
Marlon75K
Dredge
15
22
8
0.86
L
13
17
16
1.24
W
9
10
35
2.65
W
Dredge
ZEUS0428
Dredge
17
10
23
2.85
L
11
15
20
1.4
L
10
21
14
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,832
Damage
486,325
486,325
Taken
358,832
59,278
Shielding
124,287
174,009
Healing
174,256
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,129
50,129
0
26,040
104,286
115,526
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Octavia
Gwakboy6
Octavia
81,259
77,009
279
18,837
52,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Maeve
K1pp3r
Maeve
118,574
103,001
0
16,605
58,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Tyra
M31nu
Tyra
115,469
80,485
0
6,579
81,249
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
Marlon75K
Dredge
82,477
66,775
1,225
12,487
73,185
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
82,495
68,595
0
26,488
202,208
57,028
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
82,928
71,443
71,439
40,581
71,877
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Dredge
ZEUS0428
Dredge
119,225
107,687
978
12,034
42,966
8,761
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,946
21,923
108,761
2,191
98,138
2,250

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
72,655
45,539
0
3,741
60,461
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role