Player Matchup

Grover
Grover
Platinum IV
Abigaih
Grover
Platinum IV
Level 494
Champion Stats
20W - 25L
1,591 SR
Queue Stats
244W - 224L
1,624 Elo+
Party 1
Bomb King
Bomb King
Diamond I
BATATOVISKY
Bomb King
Diamond I
Level 999
Champion Stats
55W - 35L
1,680 SR
Queue Stats
1,432W - 1,363L
1,652 Elo+
Solo
Inara
Inara
Platinum I
Múrcur4ARG
Inara
Platinum I
Level 999
Champion Stats
49W - 47L
1,659 SR
Queue Stats
1,057W - 1,022L
1,642 Elo+
Party 1
Makoa
Makoa
Diamond II
SoruDark
Makoa
Diamond II
Level 999
Champion Stats
18W - 11L
1,750 SR
Queue Stats
355W - 329L
1,651 Elo+
Solo
Lian
Lian
Diamond I
xGЊ
Lian
Diamond I
Level 999
Champion Stats
15W - 19L
1,626 SR
Queue Stats
210W - 202L
1,619 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 898
1,661 SR
1,638 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 934
1,591 SR
1,613 Elo+
Talus
Talus
Masters
Krattosfoot
Talus
Masters
Level 999
Champion Stats
5W - 14L
1,592 SR
Queue Stats
1,049W - 1,041L
1,597 Elo+
Party 3
Vora
Vora
Diamond IV
SchawrZ
Vora
Diamond IV
Level 674
Champion Stats
153W - 112L
1,727 SR
Queue Stats
301W - 288L
1,641 Elo+
Party 2
Ying
Ying
Diamond IV
Tsukiツ
Ying
Diamond IV
Level 999
Champion Stats
17W - 14L
1,706 SR
Queue Stats
171W - 127L
1,657 Elo+
Party 2
Atlas
Atlas
Platinum I
jamilo
Atlas
Platinum I
Level 999
Champion Stats
0W - 2L
1,320 SR
Queue Stats
886W - 869L
1,591 Elo+
Solo
Dredge
Dredge
Diamond II
xThz
Dredge
Diamond II
Level 999
Champion Stats
39W - 50L
1,609 SR
Queue Stats
999W - 995L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Abigaih
Grover
58
7 / 11 / 19
3,730
311
24,349
63,741
1,650
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
BATATOVISKY
Bomb King
58
9 / 10 / 11
3,213
268
71,687
56,978
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
4 / 9 / 14
3,335
278
38,232
85,170
22,099
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Makoa
SoruDark
Makoa
56
11 / 6 / 13
3,233
269
62,106
100,014
30,109
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lian
xGЊ
Lian
60
8 / 8 / 20
3,452
288
82,111
38,368
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
KogaZhin
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 7 / 17
2,999
250
85,562
52,944
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Vora
SchawrZ
Vora
59
14 / 8 / 8
2,990
249
77,447
48,428
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
57
5 / 5 / 18
2,934
245
20,697
23,792
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
jamilo
Atlas
60
2 / 12 / 11
2,509
209
43,816
112,751
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
xThz
Dredge
59
14 / 7 / 9
3,311
276
116,749
40,570
1,200
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
5m 4s
116
Kill Participation
107
39
Kills
44
44
Deaths
39
77
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Grover
Abigaih
Grover
7
11
19
1.5
W
Bomb King
BATATOVISKY
Bomb King
9
10
11
1.45
L
9
7
17
2.5
W
4
9
14
1.22
L
Vora
SchawrZ
Vora
14
8
8
2.25
W
Makoa
SoruDark
Makoa
11
6
13
2.92
L
Ying
5
5
18
2.8
L
Atlas
jamilo
Atlas
2
12
11
0.63
W
Lian
xGЊ
Lian
8
8
20
2.25
L
Dredge
xThz
Dredge
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,485
Damage
344,271
344,271
Taken
278,485
53,858
Shielding
1,200
176,741
Healing
148,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Abigaih
Grover
24,349
18,670
112,882
35,862
63,741
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
BATATOVISKY
Bomb King
71,687
66,573
0
4,027
56,978
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
85,562
81,937
0
17,510
52,944
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,232
35,314
0
9,888
85,170
22,099
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Vora
SchawrZ
Vora
77,447
64,152
0
9,437
48,428
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Makoa
SoruDark
Makoa
62,106
57,356
0
10,214
100,014
30,109
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ying
20,697
20,697
96,350
12,771
23,792
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Atlas
jamilo
Atlas
43,816
43,816
0
9,570
112,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
xGЊ
Lian
82,111
77,631
0
3,868
38,368
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
xThz
Dredge
116,749
79,676
0
2,418
40,570
1,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role