Player Matchup

Ash
Ash
Qualifying
 
Ash
Qualifying
Level 31
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Furia
Furia
Gold I
ChubbyAlessa03
Furia
Gold I
Level 999
Champion Stats
16W - 6L
1,697 SR
Queue Stats
38W - 34L
1,556 Elo+
Party 3
Lian
Lian
Platinum IV
I iB CliMaX I
Lian
Platinum IV
Level 454
Champion Stats
1W - 0L
1,624 SR
Queue Stats
52W - 41L
1,575 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum IV
Lumi0s
Mal'Damba
Platinum IV
Level 188
Champion Stats
8W - 13L
1,688 SR
Queue Stats
113W - 115L
1,551 Elo+
Party 3
Inara
Inara
Gold III
Nine Ohh Two
Inara
Gold III
Level 855
Champion Stats
20W - 26L
1,562 SR
Queue Stats
135W - 136L
1,511 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 505
1,614 SR
1,538 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 270
1,676 SR
1,610 Elo+
Lex
Lex
Platinum IV
GetShmitOn
Lex
Platinum IV
Level 44
Champion Stats
3W - 3L
1,751 SR
Queue Stats
65W - 54L
1,641 Elo+
Party 2
Jenos
Jenos
Gold I
Stella_Flame-
Jenos
Gold I
Level 163
Champion Stats
6W - 7L
1,576 SR
Queue Stats
237W - 181L
1,618 Elo+
Party 2
Terminus
Terminus
Platinum I
SwagFart
Terminus
Platinum I
Level 329
Champion Stats
79W - 42L
1,658 SR
Queue Stats
141W - 100L
1,628 Elo+
Solo
Fernando
Fernando
Platinum V
Uhhhhhhhhhhhh058
Fernando
Platinum V
Level 453
Champion Stats
99W - 71L
1,701 SR
Queue Stats
270W - 260L
1,595 Elo+
Party 2
Octavia
Octavia
Platinum V
flare1235
Octavia
Platinum V
Level 361
Champion Stats
74W - 56L
1,696 SR
Queue Stats
168W - 168L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
 
Ash
24
6 / 3 / 16
2,704
300
67,569
68,226
32,436
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

60
3 / 4 / 16
2,625
292
27,541
29,353
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

59
15 / 3 / 11
2,980
331
69,865
35,370
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Mal'Damba
Lumi0s
Mal'Damba
46
5 / 4 / 17
2,675
297
42,279
28,769
0
Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

60
3 / 2 / 10
2,674
297
37,147
45,213
13,096
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TalusYing
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
5 / 7 / 2
2,154
239
56,598
51,732
150
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

21
2 / 2 / 7
2,228
248
15,335
14,350
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
SwagFart
Terminus
57
1 / 7 / 2
2,072
230
41,835
72,191
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

52
2 / 6 / 1
2,268
252
36,723
70,829
54,515
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Octavia
flare1235
Octavia
45
6 / 8 / 3
2,114
235
56,440
35,299
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
4m 26s
102
Kill Participation
31
32
Kills
16
16
Deaths
30
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ash
 
Ash
6
3
16
4.67
W
3
4
16
2.75
L
5
7
2
0.86
W
15
3
11
6.83
W
Mal'Damba
Lumi0s
Mal'Damba
5
4
17
3.38
W
3
2
10
4
L
2
2
7
2.75
L
Terminus
SwagFart
Terminus
1
7
2
0.29
L
2
6
1
0.42
L
Octavia
flare1235
Octavia
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,401
Damage
206,931
206,931
Taken
244,401
45,532
Shielding
54,665
128,426
Healing
128,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
 
Ash
67,569
60,169
0
121
68,226
32,436
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
27,541
18,741
51,052
16,213
29,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
56,598
53,958
0
1,040
51,732
150
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
69,865
69,865
0
4,176
35,370
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Mal'Damba
Lumi0s
Mal'Damba
42,279
15,398
42,837
8,431
28,769
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
37,147
24,370
0
5,596
45,213
13,096
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,335
6,154
100,077
7,981
14,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
SwagFart
Terminus
41,835
17,345
0
7,362
72,191
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
36,723
21,728
0
5,354
70,829
54,515
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
flare1235
Octavia
56,440
53,195
647
5,802
35,299
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role