Player Matchup

Pip
Pip
DrObviously
Pip
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Torvald
Torvald
LunarVengeance
Torvald
Level 45
Champion Stats
0W - 1L
1,541 SR
Queue Stats
3W - 5L
1,728 Elo+
Party 2
Saati
Saati
NotOneOfUs
Saati
Level 412
Champion Stats
1W - 2L
1,527 SR
Queue Stats
33W - 38L
1,589 Elo+
Solo
Evie
Evie
dieperalta0906
Evie
Level 105
Champion Stats
1W - 5L
1,576 SR
Queue Stats
13W - 25L
1,553 Elo+
Solo
Tyra
Tyra
harvynine
Tyra
Level 74
Champion Stats
11W - 8L
1,525 SR
Queue Stats
12W - 13L
1,584 Elo+
Solo
Team Averages
Level 135
1,534 SR
1,591 Elo+

VS

Team Averages
Level 260
1,617 SR
1,513 Elo+
Ruckus
Ruckus
Bill cipher1187
Ruckus
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,377 Elo+
Party 3
Grohk
Grohk
Haddock1190
Grohk
Level 91
Champion Stats
1W - 0L
1,724 SR
Queue Stats
1W - 1L
1,377 Elo+
Party 3
Lian
Lian
MisterLazer
Lian
Level 943
Champion Stats
7W - 1L
1,666 SR
Queue Stats
258W - 199L
1,645 Elo+
Party 1
Willo
Willo
Static_Shocks23
Willo
Level 107
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vora
Vora
tempname010
Vora
Level 122
Champion Stats
29W - 18L
1,694 SR
Queue Stats
32W - 27L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
1 / 9 / 3
1,770
590
7,622
20,510
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

40
2 / 10 / 0
1,600
533
9,020
15,558
19,477
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Saati
48
5 / 7 / 2
2,040
680
29,230
17,307
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

49
1 / 8 / 1
1,665
555
15,649
19,127
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Tyra
15
4 / 6 / 4
2,135
712
36,059
26,851
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

-23

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
6 / 2 / 9
1,970
657
21,310
35,209
10,640
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

57
3 / 1 / 19
2,130
710
7,891
10,033
300
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
13 / 4 / 8
2,255
752
35,534
20,673
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

43
0 / 4 / 9
1,610
537
3,892
12,906
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

54
12 / 2 / 4
2,197
732
30,726
18,759
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
23
Kill Participation
83
13
Kills
34
40
Deaths
13
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
1
9
3
0.28
W
3
1
19
12.5
L
2
10
0
0.2
W
13
4
8
4.25
L
Saati
5
7
2
0.86
W
0
4
9
1.13
L
1
8
1
0.19
L
Tyra
4
6
4
1
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,580
Damage
99,353
99,353
Taken
97,580
19,477
Shielding
10,940
20,183
Healing
63,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,310
15,542
0
5,385
35,209
10,640
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
7,622
7,562
14,159
718
20,510
0
W
7,891
6,273
39,960
7,834
10,033
300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
9,020
7,080
510
1,061
15,558
19,477
W
35,534
33,880
0
585
20,673
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Saati
29,230
24,374
0
1,903
17,307
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
3,892
3,330
1,120
1,805
12,906
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,649
14,985
0
1,112
19,127
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
36,059
25,370
0
720
26,851
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,726
19,568
0
6,963
18,759
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role