Player Matchup

Talus
Talus
BaileDaPenha
Talus
Level 82
Champion Stats
2W - 1L
1,229 SR
Queue Stats
33W - 29L
1,519 Elo+
Party 2
Koga
Koga
Gringo02
Koga
Level 248
Champion Stats
2W - 0L
1,612 SR
Queue Stats
49W - 46L
1,523 Elo+
Party 2
Rei
Rei
antkamedi
Rei
Level 168
Champion Stats
17W - 13L
1,563 SR
Queue Stats
178W - 185L
1,541 Elo+
Solo
Fernando
Fernando
fabiox0x
Fernando
Level 120
Champion Stats
44W - 37L
1,550 SR
Queue Stats
223W - 218L
1,540 Elo+
Solo
Jenos
Jenos
mgdestroyer123
Jenos
Level 35
Champion Stats
8W - 2L
1,676 SR
Queue Stats
43W - 38L
1,516 Elo+
Party 2
Team Averages
Level 131
1,526 SR
1,528 Elo+

VS

Team Averages
Level 251
1,624 SR
1,572 Elo+
Vora
Vora
Cam1lu37
Vora
Level 67
Champion Stats
38W - 28L
1,460 SR
Queue Stats
292W - 290L
1,505 Elo+
Party 1
Fernando
Fernando
NachoSwift
Fernando
Level 18
Champion Stats
16W - 18L
1,603 SR
Queue Stats
47W - 53L
1,567 Elo+
Solo
Vatu
Vatu
ShagrathXII
Vatu
Level 999
Champion Stats
15W - 10L
1,640 SR
Queue Stats
207W - 166L
1,607 Elo+
Party 1
Willo
Willo
Zarcoskk
Willo
Level 136
Champion Stats
9W - 9L
1,655 SR
Queue Stats
237W - 237L
1,598 Elo+
Solo
Ying
Ying
imsuamae
Ying
Level 34
Champion Stats
17W - 6L
1,763 SR
Queue Stats
30W - 26L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
7 / 5 / 10
2,679
268
38,198
31,423
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Koga
45
12 / 5 / 12
3,078
308
57,127
42,200
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

51
15 / 2 / 11
4,487
449
51,037
36,448
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
fabiox0x
Fernando
48
2 / 3 / 9
3,139
314
26,465
56,326
62,947
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

18
5 / 3 / 20
3,028
303
19,849
22,782
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
15
3 / 11 / 5
1,775
178
45,294
37,294
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
NachoSwift
Fernando
7
0 / 9 / 3
1,723
172
24,264
61,567
62,170
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
8 / 8 / 2
2,069
207
52,442
29,257
0
Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow Garrote

Shadow Garrote

Armor

Generate 10% Ultimate charge for each enemy hit with your Ultimate.

Level 2

Level 1

Willo
Zarcoskk
Willo
58
4 / 10 / 3
1,742
174
27,315
37,902
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
28
2 / 3 / 10
2,009
201
39,864
26,656
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 51s
Objective Time
3m 5s
103
Kill Participation
40
41
Kills
17
18
Deaths
41
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
L
Vora
3
11
5
0.5
W
Koga
12
5
12
3.6
L
Fernando
NachoSwift
Fernando
0
9
3
0.17
L
8
8
2
1.13
L
Willo
Zarcoskk
Willo
4
10
3
0.55
W
15
2
11
10.25
W
Fernando
fabiox0x
Fernando
2
3
9
2.17
L
Ying
2
3
10
2.33
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,676
Damage
189,179
189,179
Taken
192,676
62,947
Shielding
62,170
129,980
Healing
77,200
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,198
34,424
0
6,567
31,423
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
45,294
30,482
0
4,894
37,294
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Koga
57,127
47,309
1,298
2,177
42,200
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
NachoSwift
Fernando
24,264
15,386
0
2,548
61,567
62,170
L
52,442
43,704
0
3,174
29,257
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Willo
Zarcoskk
Willo
27,315
12,705
0
1,942
37,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,037
27,569
42,363
21,594
36,448
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
fabiox0x
Fernando
26,465
16,822
0
1,356
56,326
62,947
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
39,864
14,056
46,262
18,380
26,656
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
19,849
5,229
43,635
10,990
22,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role