Player Matchup

Fernando
Fernando
Adoringcube036
Fernando
Level 55
Champion Stats
4W - 7L
1,390 SR
Queue Stats
112W - 110L
1,500 Elo+
Solo
Seris
Seris
PotatoeHumper
Seris
Level 78
Champion Stats
8W - 2L
1,776 SR
Queue Stats
19W - 14L
1,636 Elo+
Party 1
VII
VII
Shadow-k91996
VII
Level 526
Champion Stats
225W - 180L
1,585 SR
Queue Stats
704W - 684L
1,529 Elo+
Party 2
Jenos
Jenos
Unknown_Savior17
Jenos
Level 324
Champion Stats
49W - 48L
1,552 SR
Queue Stats
452W - 450L
1,530 Elo+
Party 2
Grover
Grover
WombRaider42069
Grover
Level 54
Champion Stats
5W - 5L
1,707 SR
Queue Stats
61W - 47L
1,655 Elo+
Party 1
Team Averages
Level 207
1,602 SR
1,570 Elo+

VS

Team Averages
Level 183
1,583 SR
1,521 Elo+
Ash
Ash
L1Qu1dMeTaL
Ash
Level 186
Champion Stats
29W - 33L
1,537 SR
Queue Stats
42W - 48L
1,513 Elo+
Party 3
Skye
Skye
Okanakanooka
Skye
Level 42
Champion Stats
23W - 22L
1,574 SR
Queue Stats
26W - 32L
1,512 Elo+
Party 3
Tyra
Tyra
QueBuenRolon
Tyra
Level 41
Champion Stats
15W - 9L
1,763 SR
Queue Stats
58W - 64L
1,543 Elo+
Solo
Seris
Seris
inventaiweah
Seris
Level 488
Champion Stats
679W - 627L
1,494 SR
Queue Stats
760W - 733L
1,497 Elo+
Solo
Ruckus
Ruckus
sha0216
Ruckus
Level 157
Champion Stats
39W - 42L
1,549 SR
Queue Stats
194W - 189L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
30
15 / 8 / 21
5,417
301
79,820
164,958
99,793
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

44
17 / 9 / 29
5,445
303
107,509
81,477
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

50
15 / 4 / 20
4,353
242
90,869
41,788
0
Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
7 / 3 / 30
4,654
259
61,240
36,493
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
10 / 8 / 36
5,182
288
97,094
80,489
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
2 / 13 / 13
3,553
197
101,095
137,577
79,934
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

14
11 / 12 / 7
3,497
194
79,974
65,291
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

19
7 / 13 / 12
3,366
187
108,463
56,799
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
1 / 10 / 9
3,106
173
33,737
51,622
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
sha0216
Ruckus
48
11 / 16 / 8
3,983
221
81,936
125,243
142,580
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 15s
Objective Time
5m 36s
200
Kill Participation
81
64
Kills
32
32
Deaths
64
136
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fernando
15
8
21
3.19
L
2
13
13
0.65
L
11
12
7
1.21
W
17
9
29
3.5
L
7
13
12
1
W
15
4
20
6.25
W
7
3
30
7.33
W
10
8
36
3.5
L
1
10
9
0.55
L
Ruckus
sha0216
Ruckus
11
16
8
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

436,532
Damage
405,205
405,205
Taken
436,532
99,793
Shielding
222,514
294,012
Healing
215,709
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
79,820
47,052
0
10,630
164,958
99,793
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
101,095
84,980
0
2,927
137,577
79,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
79,974
47,613
0
24,730
65,291
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
107,509
91,420
52,457
16,095
81,477
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
108,463
58,019
0
7,515
56,799
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
90,869
65,454
0
796
41,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
61,240
44,173
102,471
14,392
36,493
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
97,094
86,180
62,182
34,989
80,489
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,737
26,104
128,128
28,020
51,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
sha0216
Ruckus
81,936
57,121
0
24,389
125,243
142,580
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role