Player Matchup

Zhin
Zhin
KOДEИH
Zhin
Level 999
Champion Stats
157W - 115L
1,660 SR
Queue Stats
560W - 588L
1,558 Elo+
Solo
Lian
Lian
Lavalulu
Lian
Level 186
Champion Stats
31W - 36L
1,528 SR
Queue Stats
42W - 41L
1,573 Elo+
Solo
Vora
Vora
Z7ZHL
Vora
Level 326
Champion Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,593 Elo+
Solo
Jenos
Jenos
kiiZeN
Jenos
Level 137
Champion Stats
5W - 3L
1,662 SR
Queue Stats
102W - 76L
1,638 Elo+
Solo
Fernando
Fernando
kobejc13
Fernando
Level 415
Champion Stats
84W - 75L
1,579 SR
Queue Stats
1,082W - 1,078L
1,575 Elo+
Solo
Team Averages
Level 413
1,586 SR
1,588 Elo+

VS

Team Averages
Level 489
1,541 SR
1,580 Elo+
Fernando
Fernando
Blooondii
Fernando
Level 328
Champion Stats
4W - 4L
1,529 SR
Queue Stats
1,012W - 994L
1,583 Elo+
Party 1
Dredge
Dredge
I7Tu4ka
Dredge
Level 805
Champion Stats
19W - 15L
1,601 SR
Queue Stats
126W - 124L
1,556 Elo+
Solo
Io
Io
InsanityGG
Io
Level 77
Champion Stats
3W - 8L
1,321 SR
Queue Stats
73W - 69L
1,495 Elo+
Solo
Ying
Ying
SireNdo
Ying
Level 237
Champion Stats
27W - 29L
1,542 SR
Queue Stats
790W - 771L
1,583 Elo+
Party 1
Maeve
Maeve
XуйняЗелёная
Maeve
Level 999
Champion Stats
22W - 10L
1,712 SR
Queue Stats
279W - 245L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
57
5 / 7 / 0
1,572
175
39,630
25,995
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Lian
41
6 / 10 / 4
1,976
220
60,726
27,076
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Vora
Z7ZHL
Vora
55
4 / 12 / 2
1,668
185
30,536
38,193
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Jenos
kiiZeN
Jenos
59
2 / 6 / 5
1,758
195
34,063
21,087
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
kobejc13
Fernando
59
1 / 3 / 7
2,189
243
49,359
68,961
87,719
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Blooondii
Fernando
58
1 / 1 / 12
3,234
359
31,026
83,434
118,260
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
I7Tu4ka
Dredge
58
8 / 5 / 6
2,679
298
61,906
35,471
1,800
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

52
4 / 4 / 14
2,755
306
17,788
33,950
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ying
SireNdo
Ying
56
4 / 4 / 17
2,752
306
16,731
27,475
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
21 / 4 / 3
2,951
328
53,861
33,984
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 1s
Objective Time
11m 38s
36
Kill Participation
90
18
Kills
38
38
Deaths
18
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fernando
Blooondii
Fernando
1
1
12
7
W
Dredge
I7Tu4ka
Dredge
8
5
6
2.2
W
4
4
14
2.75
L
Zhin
5
7
0
0.71
L
Lian
6
10
4
0.8
W
Ying
SireNdo
Ying
4
4
17
3.13
W
21
4
3
5.63
L
Vora
Z7ZHL
Vora
4
12
2
0.42
L
Jenos
kiiZeN
Jenos
2
6
5
0.75
L
Fernando
kobejc13
Fernando
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,314
Damage
181,312
181,312
Taken
214,314
87,719
Shielding
120,060
83,279
Healing
165,844
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Blooondii
Fernando
31,026
24,201
0
1,876
83,434
118,260
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
I7Tu4ka
Dredge
61,906
37,644
0
2,695
35,471
1,800
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
17,788
16,688
56,954
10,567
33,950
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
39,630
32,830
0
9,540
25,995
0

Level 1

Level 1

L
Lian
60,726
53,050
0
1,742
27,076
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Ying
SireNdo
Ying
16,731
16,731
73,441
12,855
27,475
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
53,861
52,684
0
7,456
33,984
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
Z7ZHL
Vora
30,536
19,269
0
10,328
38,193
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
Jenos
kiiZeN
Jenos
34,063
20,532
51,162
7,888
21,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
kobejc13
Fernando
49,359
22,281
0
2,619
68,961
87,719

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role