Player Matchup

Saati
Saati
Antonioden
Saati
Level 224
Champion Stats
1W - 1L
1,866 SR
Queue Stats
493W - 474L
1,637 Elo+
Solo
Pip
Pip
NirasoL
Pip
Level 999
Champion Stats
731W - 317L
1,894 SR
Queue Stats
1,258W - 641L
1,834 Elo+
Party 1
Furia
Furia
Sèth
Furia
Level 999
Champion Stats
496W - 171L
1,865 SR
Queue Stats
1,824W - 844L
1,825 Elo+
Party 1
Ying
Ying
evesi
Ying
Level 474
Champion Stats
15W - 19L
1,599 SR
Queue Stats
134W - 117L
1,637 Elo+
Solo
Fernando
Fernando
palorand375
Fernando
Level 666
Champion Stats
136W - 89L
1,681 SR
Queue Stats
177W - 97L
1,655 Elo+
Party 1
Team Averages
Level 672
1,781 SR
1,718 Elo+

VS

Team Averages
Level 645
1,644 SR
1,676 Elo+
Koga
Koga
Alartsez
Koga
Level 160
Champion Stats
3W - 2L
1,648 SR
Queue Stats
332W - 299L
1,687 Elo+
Solo
Fernando
Fernando
BabaManya2142
Fernando
Level 999
Champion Stats
26W - 31L
1,556 SR
Queue Stats
793W - 741L
1,659 Elo+
Party 2
Jenos
Jenos
Komardo
Jenos
Level 170
Champion Stats
37W - 22L
1,656 SR
Queue Stats
367W - 334L
1,548 Elo+
Solo
Grover
Grover
TurboMoSsberg
Grover
Level 895
Champion Stats
2W - 2L
1,800 SR
Queue Stats
33W - 15L
1,778 Elo+
Solo
Vora
Vora
Валерий123789
Vora
Level 999
Champion Stats
8W - 7L
1,558 SR
Queue Stats
275W - 191L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
48
2 / 10 / 2
1,519
169
39,819
33,886
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Pip
57
8 / 4 / 0
1,870
208
68,260
42,264
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Furia
Sèth
Furia
59
1 / 3 / 7
1,954
217
56,519
28,539
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Ying
evesi
Ying
53
0 / 7 / 3
1,375
153
41,912
38,158
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
palorand375
Fernando
58
0 / 8 / 1
1,612
179
22,161
84,061
72,792
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
50
7 / 2 / 15
2,641
293
68,950
57,871
1,280
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
BabaManya2142
Fernando
60
4 / 1 / 13
2,709
301
36,216
62,043
56,243
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
Komardo
Jenos
50
8 / 5 / 14
2,694
299
25,383
28,736
0
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

60
4 / 2 / 26
3,334
370
40,652
46,696
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
9 / 1 / 6
2,338
260
55,707
33,325
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
6m 33s
24
Kill Participation
106
11
Kills
32
32
Deaths
11
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Koga
7
2
15
7.25
L
Saati
2
10
2
0.3
W
Fernando
BabaManya2142
Fernando
4
1
13
10.5
W
Jenos
Komardo
Jenos
8
5
14
3
L
Pip
8
4
0
2
L
Furia
Sèth
Furia
1
3
7
1.5
W
4
2
26
8.5
L
Ying
evesi
Ying
0
7
3
0.21
L
Fernando
palorand375
Fernando
0
8
1
0.06
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,671
Damage
226,908
226,908
Taken
228,671
72,792
Shielding
57,523
134,326
Healing
200,800
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
68,950
66,300
0
2,707
57,871
1,280
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Saati
39,819
30,739
0
96
33,886
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
BabaManya2142
Fernando
36,216
25,733
0
3,303
62,043
56,243
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Komardo
Jenos
25,383
11,019
43,783
2,330
28,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Pip
68,260
63,526
5,250
16,407
42,264
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Furia
Sèth
Furia
56,519
46,973
61,691
14,920
28,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
40,652
32,577
106,960
36,161
46,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ying
evesi
Ying
41,912
32,491
22,442
13,459
38,158
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
palorand375
Fernando
22,161
15,407
0
61
84,061
72,792

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
55,707
40,829
0
5,556
33,325
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role