Player Matchup

Androxus
Androxus
Diamond IV
Escø
Androxus
Diamond IV
Level 49
Champion Stats
10W - 8L
1,785 SR
Queue Stats
56W - 38L
1,729 Elo+
Party 3
Willo
Willo
Diamond IV
GeertjeWilders
Willo
Diamond IV
Level 49
Champion Stats
1W - 2L
1,490 SR
Queue Stats
80W - 54L
1,767 Elo+
Solo
Khan
Khan
Diamond II
MikeOxLong999
Khan
Diamond II
Level 138
Champion Stats
15W - 13L
1,725 SR
Queue Stats
450W - 402L
1,675 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
MikeOxlong10
Mal'Damba
Platinum I
Level 17
Champion Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,634 Elo+
Party 3
Barik
Barik
Diamond II
Yämatø
Barik
Diamond II
Level 146
Champion Stats
11W - 9L
1,677 SR
Queue Stats
344W - 310L
1,668 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 80
1,635 SR
1,695 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 642
1,694 SR
1,700 Elo+
Octavia
Octavia
Masters
Cartix77
Octavia
Masters
Level 207
Champion Stats
1W - 6L
1,469 SR
Queue Stats
314W - 268L
1,699 Elo+
Party 1
Lillith
Lillith
Qualifying
Lunas Azalea
Lillith
Qualifying
Level 999
Champion Stats
32W - 22L
1,754 SR
Queue Stats
119W - 87L
1,700 Elo+
Party 2
Tyra
Tyra
Diamond IV
Tyrîus
Tyra
Diamond IV
Level 55
Champion Stats
16W - 10L
1,735 SR
Queue Stats
159W - 128L
1,697 Elo+
Solo
Fernando
Fernando
Qualifying
jrg123
Fernando
Qualifying
Level 999
Champion Stats
8W - 8L
1,780 SR
Queue Stats
273W - 235L
1,707 Elo+
Party 2
Atlas
Atlas
Diamond I
wolƒi
Atlas
Diamond I
Level 949
Champion Stats
5W - 10L
1,732 SR
Queue Stats
395W - 336L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Escø
Androxus
34
10 / 6 / 12
2,833
202
90,766
43,887
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

42
13 / 4 / 15
3,454
247
127,730
49,019
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

52
8 / 6 / 14
3,165
226
76,199
125,712
42,958
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Mal'Damba
MikeOxlong10
Mal'Damba
13
4 / 4 / 18
3,434
245
32,569
28,808
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
Yämatø
Barik
48
5 / 4 / 14
3,196
228
94,899
82,654
72,585
Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TorvaldEvie
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Cartix77
Octavia
57
4 / 7 / 9
3,095
221
87,948
57,471
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Lillith
Lunas Azalea
Lillith
57
4 / 4 / 6
3,813
272
41,804
39,907
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Level 1

Tyra
Tyrîus
Tyra
30
8 / 11 / 7
3,474
248
75,801
59,244
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
jrg123
Fernando
60
0 / 7 / 8
3,874
277
56,438
108,527
206,296
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
wolƒi
Atlas
57
8 / 11 / 4
3,338
238
68,089
157,014
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
6m 56s
113
Kill Participation
58
40
Kills
24
24
Deaths
40
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Octavia
Cartix77
Octavia
4
7
9
1.21
W
Androxus
Escø
Androxus
10
6
12
2.67
W
13
4
15
5.13
L
Lillith
Lunas Azalea
Lillith
4
4
6
1.75
W
8
6
14
2.5
W
Mal'Damba
MikeOxlong10
Mal'Damba
4
4
18
3.25
L
Tyra
Tyrîus
Tyra
8
11
7
1.05
W
Barik
Yämatø
Barik
5
4
14
3
L
Fernando
jrg123
Fernando
0
7
8
0.57
L
Atlas
wolƒi
Atlas
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

422,163
Damage
330,080
330,080
Taken
422,163
115,543
Shielding
206,296
248,239
Healing
206,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Cartix77
Octavia
87,948
80,473
0
5,957
57,471
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Androxus
Escø
Androxus
90,766
71,486
0
2,848
43,887
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
127,730
117,729
0
2,934
49,019
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Lunas Azalea
Lillith
41,804
13,075
180,882
290
39,907
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
76,199
68,101
15,105
36,581
125,712
42,958
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
MikeOxlong10
Mal'Damba
32,569
15,356
157,157
16,937
28,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
Tyrîus
Tyra
75,801
44,806
0
6,451
59,244
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Yämatø
Barik
94,899
94,449
0
16,677
82,654
72,585
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Fernando
jrg123
Fernando
56,438
32,708
0
9,339
108,527
206,296
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Atlas
wolƒi
Atlas
68,089
68,089
0
3,858
157,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role