Player Matchup

Fernando
Fernando
Gold IV
Jaimex2406
Fernando
Gold IV
Level 303
Champion Stats
22W - 17L
1,655 SR
Queue Stats
188W - 185L
1,413 Elo+
Solo
Nyx
Nyx
Silver I
Sustainiac
Nyx
Silver I
Level 52
Champion Stats
0W - 1L
1,762 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
Corvus
Corvus
Gold II
TheKawamin
Corvus
Gold II
Level 507
Champion Stats
12W - 6L
1,801 SR
Queue Stats
266W - 245L
1,509 Elo+
Solo
Saati
Saati
Platinum II
ToastyTickle
Saati
Platinum II
Level 111
Champion Stats
27W - 15L
1,714 SR
Queue Stats
71W - 59L
1,568 Elo+
Party 2
Talus
Talus
Platinum V
minnowren
Talus
Platinum V
Level 361
Champion Stats
80W - 87L
1,567 SR
Queue Stats
366W - 342L
1,532 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 267
1,700 SR
1,492 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 391
1,688 SR
1,564 Elo+
Atlas
Atlas
Platinum V
Joltknack
Atlas
Platinum V
Level 255
Champion Stats
7W - 3L
1,681 SR
Queue Stats
90W - 65L
1,560 Elo+
Party 1
Ruckus
Ruckus
Gold II
carjaegar77
Ruckus
Gold II
Level 636
Champion Stats
6W - 2L
1,834 SR
Queue Stats
136W - 120L
1,643 Elo+
Solo
Vivian
Vivian
Platinum III
harada1
Vivian
Platinum III
Level 466
Champion Stats
31W - 26L
1,648 SR
Queue Stats
594W - 562L
1,512 Elo+
Party 1
Ying
Ying
Gold V
lIlx_Dreamz_xlIl
Ying
Gold V
Level 112
Champion Stats
1W - 0L
1,678 SR
Queue Stats
7W - 4L
1,602 Elo+
Solo
Buck
Buck
Gold II
mamiyaakari
Buck
Gold II
Level 484
Champion Stats
17W - 16L
1,600 SR
Queue Stats
709W - 670L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jaimex2406
Fernando
56
3 / 8 / 4
2,465
247
42,408
73,442
65,929
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
1 / 8 / 7
2,299
230
38,967
50,318
35,758
Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Corvus
TheKawamin
Corvus
57
1 / 7 / 5
2,310
231
18,117
23,208
706
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
3 / 11 / 6
1,052
105
50,595
46,210
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Talus
minnowren
Talus
50
5 / 10 / 0
1,992
199
46,507
44,052
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Joltknack
Atlas
57
14 / 3 / 13
2,858
286
50,182
57,529
2,283
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ruckus
60
7 / 5 / 17
2,916
292
41,003
52,731
57,500
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Level 1

Vivian
harada1
Vivian
56
8 / 2 / 24
2,915
292
69,680
14,274
6,911
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

45
5 / 3 / 17
1,773
177
21,648
32,458
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

57
10 / 0 / 14
2,724
272
54,717
39,602
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 4s
Objective Time
4m 42s
35
Kill Participation
129
13
Kills
44
44
Deaths
13
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fernando
Jaimex2406
Fernando
3
8
4
0.63
W
Atlas
Joltknack
Atlas
14
3
13
6.83
L
1
8
7
0.56
L
Corvus
TheKawamin
Corvus
1
7
5
0.5
L
3
11
6
0.55
W
Ruckus
7
5
17
3.1
W
Vivian
harada1
Vivian
8
2
24
10
W
5
3
17
4.5
W
10
0
14
17
L
Talus
minnowren
Talus
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,594
Damage
237,230
237,230
Taken
196,594
102,393
Shielding
66,694
125,711
Healing
130,983
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Jaimex2406
Fernando
42,408
26,342
0
10,976
73,442
65,929
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
Joltknack
Atlas
50,182
50,182
0
10,315
57,529
2,283
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
38,967
33,227
0
0
50,318
35,758
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Corvus
TheKawamin
Corvus
18,117
11,339
98,586
7,633
23,208
706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
50,595
43,213
0
638
46,210
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
41,003
33,306
0
5,967
52,731
57,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Vivian
harada1
Vivian
69,680
51,404
0
3,068
14,274
6,911
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
21,648
18,228
64,720
24,676
32,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
54,717
50,873
0
22,237
39,602
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
minnowren
Talus
46,507
44,097
0
7,878
44,052
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role