Player Matchup

Corvus
Corvus
CherokeeOnlyFans
Corvus
Level 422
Champion Stats
42W - 37L
1,600 SR
Queue Stats
584W - 547L
1,649 Elo+
Party 2
Vatu
Vatu
PsycospazzPBR
Vatu
Level 999
Champion Stats
4W - 4L
1,642 SR
Queue Stats
157W - 157L
1,629 Elo+
Party 2
VII
VII
Sønìa
VII
Level 238
Champion Stats
22W - 16L
1,680 SR
Queue Stats
568W - 555L
1,659 Elo+
Party 2
Azaan
Azaan
kévin971
Azaan
Level 53
Champion Stats
3W - 3L
1,818 SR
Queue Stats
145W - 102L
1,695 Elo+
Party 2
Fernando
Fernando
nicovid19
Fernando
Level 837
Champion Stats
51W - 36L
1,735 SR
Queue Stats
1,177W - 1,157L
1,660 Elo+
Party 2
Team Averages
Level 510
1,695 SR
1,658 Elo+

VS

Team Averages
Level 551
1,714 SR
1,675 Elo+
Seris
Seris
Lugia_726
Seris
Level 284
Champion Stats
25W - 34L
1,510 SR
Queue Stats
404W - 408L
1,601 Elo+
Party 1
Lian
Lian
angelozzx
Lian
Level 451
Champion Stats
53W - 67L
1,572 SR
Queue Stats
600W - 582L
1,628 Elo+
Solo
Yagorath
Yagorath
えびもどき
Yagorath
Level 21
Champion Stats
12W - 8L
1,638 SR
Queue Stats
24W - 18L
1,635 Elo+
Party 1
Octavia
Octavia
ボットスレイヤーはりがねむし
Octavia
Level 999
Champion Stats
8W - 0L
2,096 SR
Queue Stats
888W - 352L
1,848 Elo+
Party 1
Koga
Koga
井ノ上たきな
Koga
Level 999
Champion Stats
15W - 5L
1,757 SR
Queue Stats
368W - 327L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 7 / 8
2,246
281
10,996
24,635
650
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
4 / 9 / 5
1,543
193
32,405
34,182
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

VII
60
4 / 8 / 2
1,440
180
29,151
29,846
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Azaan
kévin971
Azaan
34
4 / 3 / 3
1,764
221
47,209
66,215
5,380
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
nicovid19
Fernando
59
2 / 8 / 2
1,538
192
38,982
55,426
32,634
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Lugia_726
Seris
47
1 / 4 / 7
2,168
271
7,424
20,100
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lian
54
4 / 6 / 4
872
109
39,229
16,920
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Yagorath
5
8 / 0 / 9
2,658
332
22,768
50,323
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

59
10 / 2 / 12
3,126
391
76,617
27,101
12,645
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

60
12 / 3 / 8
2,665
333
64,266
39,328
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
5m 10s
35
Kill Participation
75
15
Kills
35
35
Deaths
15
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
Seris
Lugia_726
Seris
1
4
7
1.13
L
4
9
5
0.72
L
VII
4
8
2
0.63
W
Lian
4
6
4
1
L
Azaan
kévin971
Azaan
4
3
3
1.83
L
Fernando
nicovid19
Fernando
2
8
2
0.38
W
Yagorath
8
0
9
12.5
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,743
Damage
210,304
210,304
Taken
153,772
38,664
Shielding
12,645
101,489
Healing
99,620
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,996
8,094
61,947
9,240
24,635
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Seris
Lugia_726
Seris
7,424
5,953
50,978
9,942
20,100
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
32,405
19,200
0
5,589
34,182
0

Level 1

L
VII
29,151
27,750
0
1,699
29,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
39,229
39,229
0
455
16,920
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Azaan
kévin971
Azaan
47,209
42,170
0
14,603
66,215
5,380
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
nicovid19
Fernando
38,982
20,446
0
8,411
55,426
32,634
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Yagorath
22,768
15,837
0
22,302
50,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
76,617
74,892
304
8,030
27,101
12,645
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
64,266
57,782
0
7,609
39,328
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role