Player Matchup

Octavia
Octavia
Capelvs
Octavia
Level 164
Champion Stats
36W - 33L
1,598 SR
Queue Stats
254W - 241L
1,588 Elo+
Party 1
Koga
Koga
Dimitr0vich
Koga
Level 168
Champion Stats
2W - 7L
1,299 SR
Queue Stats
31W - 35L
1,550 Elo+
Solo
Lillith
Lillith
Maeströ
Lillith
Level 232
Champion Stats
69W - 66L
1,557 SR
Queue Stats
628W - 581L
1,577 Elo+
Party 1
Saati
Saati
inspringtrap
Saati
Level 85
Champion Stats
2W - 4L
1,500 SR
Queue Stats
70W - 65L
1,547 Elo+
Solo
Ash
Ash
josemm0505
Ash
Level 407
Champion Stats
1W - 2L
1,596 SR
Queue Stats
113W - 106L
1,487 Elo+
Solo
Team Averages
Level 211
1,510 SR
1,550 Elo+

VS

Team Averages
Level 88
1,512 SR
1,572 Elo+
Jenos
Jenos
JcCdAcId
Jenos
Level 111
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,681 Elo+
Solo
Grohk
Grohk
Magnoni
Grohk
Level 75
Champion Stats
9W - 5L
1,622 SR
Queue Stats
97W - 78L
1,558 Elo+
Solo
Inara
Inara
Speczwo
Inara
Level 109
Champion Stats
3W - 3L
1,505 SR
Queue Stats
236W - 233L
1,521 Elo+
Solo
Ying
Ying
cereja_azeda7
Ying
Level 50
Champion Stats
19W - 20L
1,554 SR
Queue Stats
127W - 121L
1,529 Elo+
Solo
Evie
Evie
finn_humno_b2
Evie
Level 94
Champion Stats
1W - 0L
1,377 SR
Queue Stats
29W - 20L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Capelvs
Octavia
59
6 / 8 / 3
1,920
240
56,550
30,592
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

47
2 / 6 / 4
1,490
186
46,982
29,308
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Lillith
Maeströ
Lillith
55
1 / 2 / 9
1,913
239
45,971
17,050
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

44
4 / 6 / 3
1,724
216
59,689
35,156
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

53
1 / 6 / 1
1,772
222
40,562
62,832
25,280
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
JcCdAcId
Jenos
33
2 / 4 / 16
2,700
338
28,728
50,549
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Grohk
Magnoni
Grohk
54
6 / 2 / 15
3,061
383
27,780
50,060
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Inara
Speczwo
Inara
26
4 / 0 / 13
3,230
404
42,941
78,578
51,470
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

17
12 / 4 / 9
2,863
358
41,334
37,436
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

32
4 / 4 / 8
2,537
317
34,155
33,131
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 41s
Objective Time
12m 52s
34
Kill Participation
89
14
Kills
28
28
Deaths
14
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Octavia
Capelvs
Octavia
6
8
3
0.94
L
2
6
4
0.67
W
Jenos
JcCdAcId
Jenos
2
4
16
2.5
L
Lillith
Maeströ
Lillith
1
2
9
2.75
W
Grohk
Magnoni
Grohk
6
2
15
6.75
W
Inara
Speczwo
Inara
4
0
13
10.5
W
12
4
9
4.13
W
4
4
8
2
L
4
6
3
0.92
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,754
Damage
174,938
174,938
Taken
249,754
25,280
Shielding
51,470
75,495
Healing
212,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Capelvs
Octavia
56,550
54,000
0
3,460
30,592
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
46,982
41,732
0
806
29,308
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
JcCdAcId
Jenos
28,728
15,060
33,057
13,089
50,549
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Lillith
Maeströ
Lillith
45,971
11,423
69,562
45
17,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
Magnoni
Grohk
27,780
15,986
76,102
31,618
50,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Speczwo
Inara
42,941
36,943
0
5,509
78,578
51,470
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
41,334
16,903
31,459
9,287
37,436
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
34,155
33,335
501
11,576
33,131
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
59,689
50,859
0
1,622
35,156
0

Level 1

L
40,562
34,560
0
0
62,832
25,280
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role