Player Matchup

Fernando
Fernando
Platinum V
Rafazsz
Fernando
Platinum V
Level 340
Champion Stats
17W - 15L
1,836 SR
Queue Stats
42W - 44L
1,518 Elo+
Party 3
Moji
Moji
Gold IV
Tuhwa
Moji
Gold IV
Level 113
Champion Stats
4W - 7L
1,588 SR
Queue Stats
138W - 132L
1,498 Elo+
Party 3
Lian
Lian
Platinum I
XzPowerBrzX
Lian
Platinum I
Level 274
Champion Stats
11W - 14L
1,605 SR
Queue Stats
124W - 103L
1,510 Elo+
Party 3
Barik
Barik
Qualifying
jozrvaldinho
Barik
Qualifying
Level 669
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pip
Pip
Gold IV
nescauuzin
Pip
Gold IV
Level 101
Champion Stats
1W - 4L
1,474 SR
Queue Stats
74W - 75L
1,486 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 299
1,601 SR
1,502 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,484 SR
1,519 Elo+
Seris
Seris
Qualifying
DeathDeceive
Seris
Qualifying
Level 35
Champion Stats
1W - 0L
1,345 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Willo
Willo
Gold IV
MaNtaraya021
Willo
Gold IV
Level 241
Champion Stats
6W - 5L
1,633 SR
Queue Stats
72W - 61L
1,524 Elo+
Party 2
Inara
Inara
Gold II
forceJury
Inara
Gold II
Level 110
Champion Stats
2W - 1L
1,482 SR
Queue Stats
10W - 9L
1,528 Elo+
Solo
Lex
Lex
Qualifying
rgplays69
Lex
Qualifying
Level 26
Champion Stats
2W - 2L
1,461 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Terminus
Terminus
Gold I
valerio89
Terminus
Gold I
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Rafazsz
Fernando
54
23 / 4 / 11
3,952
247
91,828
109,446
65,937
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
Tuhwa
Moji
59
18 / 11 / 11
3,541
221
80,020
72,221
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

50
12 / 12 / 22
3,822
239
111,682
66,066
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
3 / 11 / 19
3,467
217
62,345
81,446
92,674
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
2 / 8 / 23
3,471
217
38,196
51,312
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bans
VoraYing
Team 1 Score

3

VS

Team 2 Score

4

Bans
Bomb KingGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
1 / 13 / 21
5,606
350
45,239
65,218
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

51
18 / 7 / 9
4,660
291
125,018
53,259
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Inara
forceJury
Inara
43
4 / 8 / 17
4,438
277
76,645
113,638
27,124
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

22
9 / 20 / 10
3,932
246
67,936
60,168
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Terminus
valerio89
Terminus
20
14 / 8 / 9
4,050
253
65,653
91,788
0
Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
10m 32s
144
Kill Participation
112
58
Kills
46
46
Deaths
56
86
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
13
21
0.88
W
18
7
9
3.21
L
Fernando
Rafazsz
Fernando
23
4
11
7.13
L
Moji
Tuhwa
Moji
18
11
11
2.14
L
12
12
22
1.92
W
Inara
forceJury
Inara
4
8
17
1.56
L
3
11
19
1.14
L
2
8
23
1.69
W
9
20
10
0.7
W
Terminus
valerio89
Terminus
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

384,071
Damage
380,491
380,491
Taken
384,071
158,611
Shielding
27,124
229,432
Healing
178,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,239
38,150
96,916
28,450
65,218
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
125,018
105,618
0
8,074
53,259
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Rafazsz
Fernando
91,828
46,451
0
26,910
109,446
65,937
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Moji
Tuhwa
Moji
80,020
80,020
1,231
16,939
72,221
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
111,682
105,158
0
2,388
66,066
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
forceJury
Inara
76,645
66,051
0
17,839
113,638
27,124
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
62,345
62,345
0
12,857
81,446
92,674

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
38,196
35,682
137,421
31,686
51,312
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
67,936
64,996
0
1,329
60,168
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
Terminus
valerio89
Terminus
65,653
47,381
0
25,949
91,788
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role