Player Matchup

Fernando
Fernando
Gold II
Alvaro20041112
Fernando
Gold II
Level 114
Champion Stats
5W - 1L
2,009 SR
Queue Stats
28W - 29L
1,594 Elo+
Party 2
Makoa
Makoa
Platinum IV
Asluh11
Makoa
Platinum IV
Level 224
Champion Stats
1W - 5L
1,360 SR
Queue Stats
37W - 39L
1,575 Elo+
Party 2
Cassie
Cassie
Platinum I
Cricrilebandit
Cassie
Platinum I
Level 999
Champion Stats
1W - 2L
1,586 SR
Queue Stats
144W - 130L
1,652 Elo+
Solo
Androxus
Androxus
Diamond III
lPlAINl
Androxus
Diamond III
Level 999
Champion Stats
27W - 41L
1,602 SR
Queue Stats
809W - 793L
1,654 Elo+
Solo
Corvus
Corvus
Platinum III
silencersx
Corvus
Platinum III
Level 562
Champion Stats
4W - 2L
1,812 SR
Queue Stats
106W - 80L
1,619 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 580
1,674 SR
1,619 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 394
1,693 SR
1,583 Elo+
Atlas
Atlas
Diamond IV
KRAL03
Atlas
Diamond IV
Level 999
Champion Stats
10W - 15L
1,601 SR
Queue Stats
804W - 735L
1,684 Elo+
Party 1
Imani
Imani
Platinum I
KaAwaken
Imani
Platinum I
Level 235
Champion Stats
6W - 6L
1,746 SR
Queue Stats
133W - 109L
1,615 Elo+
Party 3
Io
Io
Platinum II
MamatNxi
Io
Platinum II
Level 91
Champion Stats
12W - 2L
1,909 SR
Queue Stats
283W - 260L
1,576 Elo+
Party 3
Inara
Inara
Gold IV
Paaablo3108
Inara
Gold IV
Level 579
Champion Stats
2W - 2L
1,500 SR
Queue Stats
13W - 12L
1,409 Elo+
Solo
Koga
Koga
Diamond III
Çayver
Koga
Diamond III
Level 66
Champion Stats
15W - 11L
1,708 SR
Queue Stats
145W - 143L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
42
2 / 8 / 4
2,209
201
41,697
82,822
69,770
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Asluh11
Makoa
58
4 / 8 / 3
1,862
169
42,525
81,420
28,413
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
3 / 6 / 8
2,034
185
67,267
52,874
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Androxus
lPlAINl
Androxus
59
11 / 6 / 4
2,306
210
66,303
44,109
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Corvus
silencersx
Corvus
49
1 / 3 / 11
2,344
213
17,744
20,807
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
VatuTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
KRAL03
Atlas
58
6 / 3 / 11
3,000
273
47,072
73,179
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Imani
KaAwaken
Imani
57
11 / 6 / 6
3,046
277
55,866
31,609
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

28
2 / 3 / 14
3,206
291
32,271
26,198
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

53
3 / 5 / 11
3,269
297
62,107
73,170
4,146
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Koga
Çayver
Koga
41
9 / 4 / 12
3,250
295
84,716
31,380
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 52s
Objective Time
7m 48s
51
Kill Participation
85
21
Kills
31
31
Deaths
21
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fernando
2
8
4
0.5
L
Makoa
Asluh11
Makoa
4
8
3
0.69
L
3
6
8
1.17
W
Atlas
KRAL03
Atlas
6
3
11
3.83
W
Imani
KaAwaken
Imani
11
6
6
2.33
W
2
3
14
3
W
3
5
11
1.7
L
Androxus
lPlAINl
Androxus
11
6
4
2.17
L
Corvus
silencersx
Corvus
1
3
11
2.17
W
Koga
Çayver
Koga
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,536
Damage
282,032
282,032
Taken
235,536
98,183
Shielding
4,146
145,477
Healing
139,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
41,697
31,597
0
3,841
82,822
69,770

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
Asluh11
Makoa
42,525
39,876
0
4,320
81,420
28,413

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
67,267
54,168
0
4,379
52,874
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
KRAL03
Atlas
47,072
47,072
0
7,520
73,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Imani
KaAwaken
Imani
55,866
26,291
0
2,147
31,609
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
32,271
28,504
93,823
17,390
26,198
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
62,107
51,318
0
8,749
73,170
4,146

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Androxus
lPlAINl
Androxus
66,303
52,022
0
1,430
44,109
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
silencersx
Corvus
17,744
15,513
121,776
9,731
20,807
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
Çayver
Koga
84,716
84,566
0
9,470
31,380
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role