Player Matchup

Rei
Rei
Bubblegunzz
Rei
Level 994
Champion Stats
230W - 185L
1,593 SR
Queue Stats
664W - 675L
1,563 Elo+
Party 3
Khan
Khan
IcedOutClout14
Khan
Level 971
Champion Stats
51W - 49L
1,589 SR
Queue Stats
655W - 660L
1,560 Elo+
Party 3
Tyra
Tyra
KnockdownNico
Tyra
Level 165
Champion Stats
25W - 14L
1,631 SR
Queue Stats
294W - 276L
1,646 Elo+
Party 2
Corvus
Corvus
MarlyCan
Corvus
Level 454
Champion Stats
70W - 89L
1,530 SR
Queue Stats
946W - 940L
1,571 Elo+
Solo
Vatu
Vatu
RealBlueGiant
Vatu
Level 593
Champion Stats
12W - 29L
1,468 SR
Queue Stats
944W - 941L
1,621 Elo+
Party 2
Team Averages
Level 635
1,562 SR
1,592 Elo+

VS

Team Averages
Level 237
1,531 SR
1,664 Elo+
Khan
Khan
PhizEcho
Khan
Level 49
Champion Stats
1W - 2L
1,324 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 1
Willo
Willo
TheHuffy
Willo
Level 53
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,612 Elo+
Party 1
Rei
Rei
yasouped7
Rei
Level 43
Champion Stats
2W - 2L
1,609 SR
Queue Stats
11W - 7L
1,668 Elo+
Party 1
Vora
Vora
yocchio
Vora
Level 42
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,734 Elo+
Party 1
Octavia
Octavia
平和の象徴
Octavia
Level 999
Champion Stats
49W - 27L
1,720 SR
Queue Stats
1,500W - 728L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 7 / 7
3,769
236
63,364
47,515
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
1 / 8 / 6
3,978
249
25,948
145,780
164,812
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

30
7 / 11 / 5
3,332
208
93,118
71,096
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Corvus
MarlyCan
Corvus
48
2 / 6 / 17
5,233
327
46,068
48,885
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

52
9 / 15 / 5
3,287
205
63,432
77,358
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
16
9 / 4 / 17
4,577
286
53,300
118,100
59,007
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Willo
TheHuffy
Willo
53
2 / 6 / 18
4,476
280
87,620
51,740
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

28
2 / 3 / 25
4,265
267
26,364
30,144
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
yocchio
Vora
16
6 / 13 / 9
3,595
225
64,845
45,697
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

57
28 / 5 / 14
5,422
339
158,505
46,249
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 0s
Objective Time
5m 47s
71
Kill Participation
130
31
Kills
47
47
Deaths
31
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
12
7
7
2.21
L
1
8
6
0.5
L
7
11
5
0.86
L
Corvus
MarlyCan
Corvus
2
6
17
1.75
W
Khan
9
4
17
4.38
L
9
15
5
0.77
W
Willo
TheHuffy
Willo
2
6
18
1.83
W
2
3
25
4.83
W
Vora
yocchio
Vora
6
13
9
0.81
W
28
5
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,930
Damage
390,634
390,634
Taken
291,930
164,812
Shielding
59,007
262,962
Healing
197,230
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,364
47,263
78,768
14,880
47,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
25,948
22,319
2,567
10,461
145,780
164,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
93,118
54,794
0
604
71,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Corvus
MarlyCan
Corvus
46,068
38,167
137,636
15,032
48,885
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Khan
53,300
44,474
7,211
29,429
118,100
59,007
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
63,432
46,691
0
3,014
77,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Willo
TheHuffy
Willo
87,620
74,656
0
4,529
51,740
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
26,364
23,782
121,854
18,952
30,144
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
yocchio
Vora
64,845
49,157
0
4,940
45,697
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
158,505
153,774
807
9,508
46,249
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role