Player Matchup

Fernando
Fernando
Masters
DejavuLowEloM
Fernando
Masters
Level 64
Champion Stats
7W - 4L
1,804 SR
Queue Stats
472W - 440L
1,704 Elo+
Party 1
Talus
Talus
Diamond I
Firestormss
Talus
Diamond I
Level 999
Champion Stats
9W - 11L
1,677 SR
Queue Stats
1,243W - 1,160L
1,669 Elo+
Party 2
Cassie
Cassie
Diamond I
imgay42
Cassie
Diamond I
Level 540
Champion Stats
61W - 41L
1,779 SR
Queue Stats
250W - 222L
1,656 Elo+
Party 1
Rei
Rei
Diamond V
nagakiOwO
Rei
Diamond V
Level 999
Champion Stats
1W - 1L
1,565 SR
Queue Stats
139W - 98L
1,654 Elo+
Party 2
Barik
Barik
Diamond II
seggswithmagoa69
Barik
Diamond II
Level 999
Champion Stats
21W - 10L
1,762 SR
Queue Stats
164W - 118L
1,635 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 720
1,717 SR
1,664 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 922
1,645 SR
1,664 Elo+
Inara
Inara
Diamond IV
CaloricSvn
Inara
Diamond IV
Level 999
Champion Stats
0W - 2L
1,357 SR
Queue Stats
147W - 105L
1,688 Elo+
Solo
Bomb King
Bomb King
Diamond III
Lvzbel
Bomb King
Diamond III
Level 612
Champion Stats
4W - 4L
1,761 SR
Queue Stats
272W - 224L
1,660 Elo+
Party 3
Ash
Ash
Diamond III
Merphobia
Ash
Diamond III
Level 999
Champion Stats
5W - 5L
1,610 SR
Queue Stats
699W - 680L
1,630 Elo+
Party 4
Grover
Grover
Diamond II
WalnutYellow
Grover
Diamond II
Level 999
Champion Stats
55W - 38L
1,780 SR
Queue Stats
560W - 483L
1,646 Elo+
Party 4
Lex
Lex
Diamond V
zStrikeBIoODz
Lex
Diamond V
Level 999
Champion Stats
23W - 19L
1,715 SR
Queue Stats
244W - 188L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DejavuLowEloM
Fernando
43
5 / 4 / 12
3,128
348
62,902
84,764
62,298
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
9 / 3 / 10
2,871
319
40,658
32,457
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Cassie
imgay42
Cassie
52
12 / 2 / 11
3,331
370
91,794
21,894
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

60
0 / 2 / 16
3,130
348
15,396
12,446
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
4 / 2 / 10
3,060
340
38,914
35,908
30,665
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
YingAtlas
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloIo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
56
0 / 7 / 9
1,775
197
26,673
66,579
3,436
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
Lvzbel
Bomb King
50
4 / 7 / 3
1,635
182
35,703
37,606
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
4 / 6 / 4
1,833
204
39,931
68,510
8,664
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Level 1

Grover
60
2 / 5 / 9
2,368
263
36,159
36,556
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
3 / 5 / 9
2,147
239
49,003
40,413
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
1m 33s
89
Kill Participation
47
30
Kills
13
13
Deaths
30
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Inara
0
7
9
0.64
W
Fernando
DejavuLowEloM
Fernando
5
4
12
2.75
W
9
3
10
4.67
L
Bomb King
Lvzbel
Bomb King
4
7
3
0.79
L
4
6
4
1
L
Grover
2
5
9
1.3
W
Cassie
imgay42
Cassie
12
2
11
8.75
W
0
2
16
4
W
4
2
10
4.5
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,664
Damage
187,469
187,469
Taken
249,664
92,963
Shielding
12,100
128,819
Healing
115,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
26,673
23,463
0
0
66,579
3,436
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
DejavuLowEloM
Fernando
62,902
30,915
0
9,798
84,764
62,298
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,658
36,258
0
6,278
32,457
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
Lvzbel
Bomb King
35,703
30,978
0
4,568
37,606
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,931
37,161
0
63
68,510
8,664
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
36,159
29,018
90,653
19,243
36,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Cassie
imgay42
Cassie
91,794
77,710
0
3,749
21,894
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,396
15,396
99,339
8,047
12,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
38,914
38,914
0
1,608
35,908
30,665
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
49,003
46,002
0
1,007
40,413
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role