Player Matchup
VS
Match Stats
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2
Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
Dampener
Armor
Increase your maximum Health by 450.
Level 3
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Level 1
Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 45%.
Level 3
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 400 after activating Battle Shout.
Level 5
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 0.6s.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Level 1
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Ancient Duty
Armor
Increase your maximum Health by 200.
Level 4
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 12% for 2s after activating Shadow Bombs.
Level 2
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Shadow's Perch
Ambush
Increase the range of Ambush by 40%.
Level 4
Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 100.
Level 1
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Piety
Heal for 150 after activating Conviction.
Level 2
Solemn Watch
Increase the distance traveled by Conviction by 24%.
Level 4
Overwhelming Presence
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Level 4
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 40%.
Level 4
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.