Player Matchup

Fernando
Fernando
Platinum III
Amunaki66320
Fernando
Platinum III
Level 980
Champion Stats
72W - 43L
1,751 SR
Queue Stats
335W - 307L
1,575 Elo+
Solo
Rei
Rei
Diamond V
IkeaQuality
Rei
Diamond V
Level 93
Champion Stats
3W - 1L
1,805 SR
Queue Stats
29W - 27L
1,639 Elo+
Party 1
Willo
Willo
Diamond II
Lakaki27
Willo
Diamond II
Level 290
Champion Stats
42W - 27L
1,719 SR
Queue Stats
271W - 250L
1,672 Elo+
Solo
Ash
Ash
Platinum II
VirtualSim
Ash
Platinum II
Level 67
Champion Stats
1W - 2L
1,493 SR
Queue Stats
14W - 22L
1,570 Elo+
Party 1
Moji
Moji
Diamond V
pd123man
Moji
Diamond V
Level 236
Champion Stats
3W - 6L
1,490 SR
Queue Stats
278W - 283L
1,612 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 333
1,651 SR
1,614 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 532
1,655 SR
1,606 Elo+
VII
VII
Platinum II
Julx666
VII
Platinum II
Level 999
Champion Stats
8W - 3L
1,566 SR
Queue Stats
409W - 371L
1,631 Elo+
Solo
Terminus
Terminus
Gold I
Priliv
Terminus
Gold I
Level 133
Champion Stats
5W - 4L
1,603 SR
Queue Stats
66W - 68L
1,530 Elo+
Solo
Pip
Pip
Diamond III
Raizorbak
Pip
Diamond III
Level 999
Champion Stats
884W - 748L
1,673 SR
Queue Stats
987W - 912L
1,640 Elo+
Solo
Ying
Ying
Platinum I
TomsonqOFFICIAL
Ying
Platinum I
Level 413
Champion Stats
45W - 42L
1,636 SR
Queue Stats
546W - 485L
1,678 Elo+
Solo
Barik
Barik
Platinum III
oli-md_99
Barik
Platinum III
Level 115
Champion Stats
1W - 0L
1,797 SR
Queue Stats
2W - 4L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Amunaki66320
Fernando
58
1 / 7 / 12
2,074
189
44,986
64,202
43,806
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

33
1 / 9 / 6
1,749
159
25,163
35,434
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Willo
Lakaki27
Willo
55
16 / 6 / 4
2,623
238
71,359
36,485
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

18
1 / 5 / 11
1,900
173
40,062
47,253
36,050
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Moji
56
14 / 6 / 8
2,519
229
68,454
32,668
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Bans
KhanLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
59
15 / 5 / 8
3,501
318
65,536
49,552
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Terminus
Priliv
Terminus
55
6 / 8 / 7
2,933
267
39,808
89,851
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

55
9 / 5 / 12
3,250
295
63,020
34,523
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

54
0 / 6 / 14
3,585
326
8,745
23,376
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
oli-md_99
Barik
53
3 / 7 / 8
3,380
307
38,933
52,722
46,089
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 30s
Objective Time
8m 2s
74
Kill Participation
82
33
Kills
33
33
Deaths
31
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fernando
Amunaki66320
Fernando
1
7
12
1
L
1
9
6
0.44
W
VII
15
5
8
3.8
L
Willo
Lakaki27
Willo
16
6
4
3
W
Terminus
Priliv
Terminus
6
8
7
1.19
W
9
5
12
3
W
0
6
14
1.17
L
1
5
11
1.3
W
Barik
oli-md_99
Barik
3
7
8
1
L
Moji
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,024
Damage
216,042
216,042
Taken
250,024
79,856
Shielding
46,089
94,518
Healing
156,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Amunaki66320
Fernando
44,986
30,502
0
9,249
64,202
43,806
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
25,163
18,009
56,525
12,893
35,434
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
VII
65,536
58,787
0
6,728
49,552
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
Lakaki27
Willo
71,359
63,314
0
3,869
36,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Priliv
Terminus
39,808
26,494
0
9,618
89,851
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
63,020
58,253
11,383
13,068
34,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
8,745
8,745
97,479
10,178
23,376
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,062
35,286
0
214
47,253
36,050
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Barik
oli-md_99
Barik
38,933
38,933
0
8,267
52,722
46,089
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
68,454
68,454
1,159
10,609
32,668
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role