Player Matchup

Grover
Grover
Masters
Cartix77
Grover
Masters
Level 209
Champion Stats
97W - 49L
1,819 SR
Queue Stats
314W - 268L
1,691 Elo+
Party 1
Fernando
Fernando
Diamond IV
Enecoo
Fernando
Diamond IV
Level 234
Champion Stats
30W - 27L
1,660 SR
Queue Stats
449W - 397L
1,594 Elo+
Party 3
Zhin
Zhin
Diamond IV
HaraldFors
Zhin
Diamond IV
Level 172
Champion Stats
95W - 74L
1,706 SR
Queue Stats
465W - 457L
1,635 Elo+
Party 3
Inara
Inara
Diamond V
misenique
Inara
Diamond V
Level 744
Champion Stats
9W - 0L
1,977 SR
Queue Stats
115W - 105L
1,563 Elo+
Solo
Grohk
Grohk
Diamond II
wolƒi
Grohk
Diamond II
Level 953
Champion Stats
4W - 2L
1,735 SR
Queue Stats
395W - 336L
1,647 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 462
1,779 SR
1,626 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 516
1,709 SR
1,651 Elo+
Willo
Willo
Diamond III
Lakaki27
Willo
Diamond III
Level 292
Champion Stats
46W - 28L
1,714 SR
Queue Stats
291W - 265L
1,645 Elo+
Solo
Tyra
Tyra
Diamond III
LolliDrocher
Tyra
Diamond III
Level 145
Champion Stats
4W - 8L
1,564 SR
Queue Stats
201W - 180L
1,685 Elo+
Party 2
Barik
Barik
Diamond IV
TheglowTexas
Barik
Diamond IV
Level 146
Champion Stats
2W - 1L
1,960 SR
Queue Stats
127W - 121L
1,585 Elo+
Party 2
Atlas
Atlas
Diamond V
UberLele
Atlas
Diamond V
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
134W - 106L
1,678 Elo+
Solo
Rei
Rei
Diamond I
loneybee
Rei
Diamond I
Level 999
Champion Stats
85W - 47L
1,808 SR
Queue Stats
1,314W - 1,264L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Cartix77
Grover
57
8 / 3 / 19
3,801
346
78,435
32,403
3,285
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Fernando
Enecoo
Fernando
56
3 / 3 / 17
3,623
329
76,729
81,945
52,627
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

43
9 / 5 / 15
3,468
315
74,729
55,419
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
misenique
Inara
54
6 / 6 / 8
3,131
285
54,020
87,536
10,712
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
wolƒi
Grohk
57
7 / 5 / 16
4,020
365
30,418
45,903
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bans
AndroxusLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Lakaki27
Willo
55
4 / 7 / 11
2,542
231
92,248
52,582
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

56
10 / 5 / 6
2,574
234
98,380
46,292
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

50
4 / 6 / 9
2,403
218
55,184
79,299
52,408
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
UberLele
Atlas
58
4 / 7 / 8
2,864
260
39,325
98,635
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
0 / 8 / 13
2,489
226
18,069
37,523
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 58s
Objective Time
2m 23s
108
Kill Participation
69
33
Kills
22
22
Deaths
33
75
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Grover
Cartix77
Grover
8
3
19
5.83
W
Fernando
Enecoo
Fernando
3
3
17
3.83
W
9
5
15
3.3
L
Willo
Lakaki27
Willo
4
7
11
1.36
L
10
5
6
2.6
L
4
6
9
1.42
L
Atlas
UberLele
Atlas
4
7
8
1.14
L
0
8
13
0.81
W
Inara
misenique
Inara
6
6
8
1.67
W
Grohk
wolƒi
Grohk
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,331
Damage
303,206
303,206
Taken
314,331
66,624
Shielding
52,408
217,606
Healing
159,135
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Cartix77
Grover
78,435
70,470
53,534
19,579
32,403
3,285
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Fernando
Enecoo
Fernando
76,729
46,302
0
2,718
81,945
52,627
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
74,729
64,482
0
1,125
55,419
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Willo
Lakaki27
Willo
92,248
80,671
0
198
52,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
98,380
65,388
0
3,698
46,292
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
55,184
55,184
0
8,483
79,299
52,408
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
UberLele
Atlas
39,325
39,325
0
1,347
98,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
18,069
16,872
126,051
19,358
37,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
misenique
Inara
54,020
42,361
0
8,604
87,536
10,712
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Grohk
wolƒi
Grohk
30,418
17,319
102,875
29,171
45,903
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role