Player Matchup

Atlas
Atlas
Diamond IV
Atthenu
Atlas
Diamond IV
Level 776
Champion Stats
65W - 59L
1,636 SR
Queue Stats
308W - 228L
1,591 Elo+
Solo
Cassie
Cassie
Platinum II
MaverickFullW
Cassie
Platinum II
Level 999
Champion Stats
26W - 33L
1,550 SR
Queue Stats
561W - 537L
1,627 Elo+
Solo
Zhin
Zhin
Diamond IV
Pitufito98
Zhin
Diamond IV
Level 999
Champion Stats
39W - 36L
1,617 SR
Queue Stats
542W - 512L
1,579 Elo+
Solo
Inara
Inara
Platinum IV
ZICCCC
Inara
Platinum IV
Level 194
Champion Stats
141W - 117L
1,691 SR
Queue Stats
732W - 734L
1,499 Elo+
Solo
Io
Io
Gold I
oiewefff
Io
Gold I
Level 86
Champion Stats
4W - 2L
1,680 SR
Queue Stats
9W - 10L
1,574 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 611
1,635 SR
1,574 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 638
1,737 SR
1,627 Elo+
Mal'Damba
Mal'Damba
Qualifying
Criicrii23
Mal'Damba
Qualifying
Level 381
Champion Stats
29W - 31L
1,918 SR
Queue Stats
213W - 199L
1,719 Elo+
Solo
Lian
Lian
Diamond V
Edzïn
Lian
Diamond V
Level 999
Champion Stats
26W - 24L
1,606 SR
Queue Stats
303W - 291L
1,625 Elo+
Party 1
Fernando
Fernando
Platinum I
Fruxion
Fernando
Platinum I
Level 382
Champion Stats
5W - 5L
1,704 SR
Queue Stats
136W - 102L
1,598 Elo+
Solo
Vora
Vora
Platinum I
Smööker
Vora
Platinum I
Level 999
Champion Stats
38W - 41L
1,595 SR
Queue Stats
625W - 612L
1,573 Elo+
Solo
Ash
Ash
Platinum IV
demiIovato
Ash
Platinum IV
Level 428
Champion Stats
2W - 2L
1,859 SR
Queue Stats
181W - 146L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Atthenu
Atlas
56
11 / 4 / 11
2,680
298
52,059
71,403
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
9 / 5 / 10
2,570
286
45,116
29,240
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
7 / 4 / 9
2,540
282
50,161
29,965
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
ZICCCC
Inara
34
5 / 3 / 19
3,195
355
54,660
81,389
7,880
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

48
1 / 3 / 12
2,886
321
17,744
25,534
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bans
Bomb KingWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Criicrii23
Mal'Damba
56
0 / 6 / 11
1,868
208
19,423
16,696
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lian
Edzïn
Lian
58
6 / 9 / 3
2,111
235
63,242
40,254
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
Fruxion
Fernando
59
2 / 5 / 4
2,057
229
50,064
57,812
89,613
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
56
7 / 7 / 4
1,831
203
57,711
35,635
1,428
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

54
4 / 6 / 4
1,846
205
47,091
69,343
27,458
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
1m 58s
94
Kill Participation
45
33
Kills
19
19
Deaths
33
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
Atthenu
Atlas
11
4
11
4.13
L
Mal'Damba
Criicrii23
Mal'Damba
0
6
11
0.92
L
Lian
Edzïn
Lian
6
9
3
0.83
L
Fernando
Fruxion
Fernando
2
5
4
0.8
W
9
5
10
2.8
W
7
4
9
2.88
L
Vora
7
7
4
1.29
W
Inara
ZICCCC
Inara
5
3
19
4.83
L
4
6
4
1
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,740
Damage
237,531
237,531
Taken
219,740
7,880
Shielding
118,499
144,898
Healing
97,291
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Atthenu
Atlas
52,059
52,059
0
4,897
71,403
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Criicrii23
Mal'Damba
19,423
7,240
78,769
2,898
16,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Lian
Edzïn
Lian
63,242
58,446
0
0
40,254
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Fruxion
Fernando
50,064
36,200
0
6,198
57,812
89,613
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,116
33,527
0
4,985
29,240
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
50,161
44,298
0
3,675
29,965
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
57,711
46,482
0
5,808
35,635
1,428
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
ZICCCC
Inara
54,660
42,082
0
6,596
81,389
7,880
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,091
43,181
0
3,618
69,343
27,458
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
17,744
16,194
108,423
16,322
25,534
0

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role