Player Matchup
VS
Match Stats
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
Primal Haste
Combat Trance
Gain a 120-Health Shield for 4s after activating Combat Trance.
Level 2
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Nature's Blessing
Familiar Spit
Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Level 1
Peppy
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Scurry
Scamper
Heal for 100 over the duration of Scamper.
Level 1
Symbiotic
Armor
Increase the Healing you receive by 28% while at or below 50% Health.
Level 4
Fluffy
Armor
Increase your maximum Health by 250.
Level 5
Toot
Scamper
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3
Quick Release
Nade Launcher
Generate 6 Ammo after using Nade Launcher.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4
Righteous Fury
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Level 2
True Conviction
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 3
Overwhelming Presence
Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
Level 1
Forged in Battle
Reduce the Cooldown of Sanctuary by 3s.
Level 5
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 40% while using Precision Sights.
Level 2
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.
Level 1
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 2.4000000000000004s.
Level 3
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Level 5
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3
Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2
Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.
Level 5
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Level 1
Ride the Rocket
Cluster Grenade
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 100.
Level 5
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Kindling
Whirl
Generate 3 Ammo after activating Whirl.
Level 3
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Malice
Armor
Increase your Reload Speed by 50%.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.