Player Matchup

VII
VII
Lumatica
VII
Level 285
Champion Stats
8W - 5L
1,663 SR
Queue Stats
538W - 541L
1,586 Elo+
Solo
Lian
Lian
Pp338501
Lian
Level 737
Champion Stats
102W - 91L
1,587 SR
Queue Stats
536W - 503L
1,562 Elo+
Solo
Grohk
Grohk
Ranko4
Grohk
Level 72
Champion Stats
34W - 19L
1,662 SR
Queue Stats
91W - 66L
1,681 Elo+
Party 1
Rei
Rei
amazingdrzen69
Rei
Level 260
Champion Stats
12W - 9L
1,685 SR
Queue Stats
300W - 271L
1,647 Elo+
Party 1
Fernando
Fernando
stuubaki
Fernando
Level 709
Champion Stats
18W - 16L
1,525 SR
Queue Stats
321W - 299L
1,649 Elo+
Solo
Team Averages
Level 413
1,625 SR
1,625 Elo+

VS

Team Averages
Level 393
1,602 SR
1,621 Elo+
Corvus
Corvus
DonSlide
Corvus
Level 636
Champion Stats
42W - 36L
1,612 SR
Queue Stats
962W - 958L
1,631 Elo+
Solo
Raum
Raum
TetsukoAico
Raum
Level 407
Champion Stats
12W - 3L
1,770 SR
Queue Stats
355W - 329L
1,680 Elo+
Solo
Willo
Willo
ThePurge609
Willo
Level 240
Champion Stats
280W - 170L
1,616 SR
Queue Stats
993W - 968L
1,644 Elo+
Solo
Saati
Saati
WheresMyTeamMan
Saati
Level 100
Champion Stats
7W - 15L
1,388 SR
Queue Stats
134W - 124L
1,493 Elo+
Solo
Androxus
Androxus
YungSlush
Androxus
Level 582
Champion Stats
61W - 40L
1,624 SR
Queue Stats
132W - 93L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 15 / 6
1,006
63
84,240
54,278
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Lian
57
9 / 9 / 10
3,366
210
100,501
45,845
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grohk
Ranko4
Grohk
32
6 / 11 / 14
3,607
225
99,851
72,433
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

53
3 / 9 / 16
3,459
216
43,653
49,088
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
stuubaki
Fernando
59
3 / 12 / 5
1,786
112
60,654
121,167
195,634
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DonSlide
Corvus
60
5 / 4 / 31
4,253
266
25,157
35,812
760
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
9 / 3 / 36
5,070
317
81,659
163,074
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

48
9 / 8 / 10
3,392
212
55,599
44,067
0
Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

22
6 / 8 / 24
3,913
245
74,054
68,934
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.2s.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Androxus
YungSlush
Androxus
44
27 / 8 / 11
4,619
289
106,342
77,012
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 31s
Objective Time
9m 32s
82
Kill Participation
168
31
Kills
56
56
Deaths
31
51
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Corvus
DonSlide
Corvus
5
4
31
5.13
L
10
15
6
0.87
L
Lian
9
9
10
1.56
L
Grohk
Ranko4
Grohk
6
11
14
1.18
W
9
3
36
9
W
9
8
10
1.75
W
6
8
24
2.25
W
Androxus
YungSlush
Androxus
27
8
11
4.06
L
3
9
16
1.22
L
Fernando
stuubaki
Fernando
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

388,899
Damage
342,811
342,811
Taken
388,899
195,634
Shielding
760
180,008
Healing
223,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
DonSlide
Corvus
25,157
19,902
124,684
19,322
35,812
760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
84,240
48,314
0
2,950
54,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
100,501
92,688
0
8,221
45,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grohk
Ranko4
Grohk
99,851
46,793
33,472
28,124
72,433
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
81,659
43,474
26,961
36,438
163,074
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
55,599
47,708
0
9,832
44,067
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
74,054
48,236
0
3,039
68,934
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
YungSlush
Androxus
106,342
90,642
0
2,851
77,012
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
43,653
42,455
78,652
20,472
49,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
stuubaki
Fernando
60,654
42,229
0
8,117
121,167
195,634

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role