Player Matchup
VS
Match Stats
Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Harsh Training
Armor
Increase your maximum Health by 250.
Level 5
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Tools of Salvation
Increase your maximum Health by 750.
Level 5
True Conviction
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 1
Overwhelming Presence
Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Level 5
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
In The Fray
Nade Launcher
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Apex Predator
Armor
Increase your maximum Health by 200.
Level 4
Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Level 3
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Propel
Thrust
Restore 50% of your maximum Booster fuel after using Thrust.
Level 5
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3
Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Level 1
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Ephemeral
Weapon
Increase your Reload Speed by 16%.
Level 2
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 1.25s.
Level 1
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.