Player Matchup

Ash
Ash
Gold II
BBN69
Ash
Gold II
Level 999
Champion Stats
30W - 20L
1,645 SR
Queue Stats
160W - 154L
1,547 Elo+
Party 1
Lillith
Lillith
Silver I
Ocelot18
Lillith
Silver I
Level 301
Champion Stats
79W - 64L
1,567 SR
Queue Stats
709W - 721L
1,433 Elo+
Solo
Grohk
Grohk
Silver I
PaperAeroplane
Grohk
Silver I
Level 627
Champion Stats
19W - 8L
1,561 SR
Queue Stats
225W - 209L
1,564 Elo+
Party 1
Tyra
Tyra
Platinum V
SIFOverlord
Tyra
Platinum V
Level 198
Champion Stats
50W - 18L
1,704 SR
Queue Stats
122W - 94L
1,564 Elo+
Party 1
Nyx
Nyx
Silver II
Sherlocked19
Nyx
Silver II
Level 400
Champion Stats
34W - 15L
1,700 SR
Queue Stats
183W - 185L
1,463 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 505
1,635 SR
1,514 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 587
1,622 SR
1,462 Elo+
Torvald
Torvald
Gold III
IBoughtMyLevels
Torvald
Gold III
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
114W - 116L
1,505 Elo+
Party 3
Ying
Ying
Gold V
Inshallah999
Ying
Gold V
Level 680
Champion Stats
3W - 3L
1,683 SR
Queue Stats
297W - 268L
1,527 Elo+
Solo
Inara
Inara
Gold III
KimoPkm_L23
Inara
Gold III
Level 242
Champion Stats
81W - 57L
1,607 SR
Queue Stats
214W - 225L
1,398 Elo+
Party 2
Corvus
Corvus
Silver IV
bdmpbc
Corvus
Silver IV
Level 128
Champion Stats
7W - 8L
1,644 SR
Queue Stats
192W - 208L
1,386 Elo+
Party 2
Rei
Rei
Gold II
оDЕV1LоK1SSо
Rei
Gold II
Level 887
Champion Stats
14W - 8L
1,674 SR
Queue Stats
89W - 75L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
BBN69
Ash
59
5 / 4 / 21
3,149
286
59,514
78,550
23,863
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Lillith
Ocelot18
Lillith
57
1 / 3 / 24
3,446
313
24,166
34,770
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

57
18 / 5 / 17
4,131
376
107,580
61,465
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

54
12 / 7 / 16
3,490
317
88,158
35,940
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
10 / 6 / 15
3,629
330
65,951
47,782
15,542
Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 14% for 4 seconds when passing through Abyssal Fortress.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Bans
FernandoDredge
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 7 / 10
2,698
245
46,843
66,388
85,719
Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
5 / 7 / 6
1,241
113
59,734
36,839
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
5 / 11 / 10
3,038
276
48,156
132,926
15,794
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
bdmpbc
Corvus
53
6 / 12 / 11
2,721
247
43,564
50,288
6,286
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

58
0 / 9 / 15
2,521
229
60,210
58,928
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 43s
Objective Time
1m 54s
139
Kill Participation
77
46
Kills
25
25
Deaths
46
93
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ash
BBN69
Ash
5
4
21
3.88
L
9
7
10
2
L
5
7
6
1.14
L
5
11
10
0.91
W
Lillith
Ocelot18
Lillith
1
3
24
4.33
W
18
5
17
5.3
W
12
7
16
2.86
W
10
6
15
2.92
L
Corvus
bdmpbc
Corvus
6
12
11
0.96
L
0
9
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,369
Damage
258,507
258,507
Taken
345,369
39,405
Shielding
107,799
157,782
Healing
193,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
BBN69
Ash
59,514
56,914
0
1,680
78,550
23,863
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
46,843
38,015
0
0
66,388
85,719
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,734
24,997
35,412
8,928
36,839
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
48,156
41,038
0
8,790
132,926
15,794
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 2

W
Lillith
Ocelot18
Lillith
24,166
9,634
86,596
2,412
34,770
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
107,580
55,261
28,170
36,532
61,465
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
88,158
52,587
0
2,293
35,940
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
65,951
37,807
0
99
47,782
15,542

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Corvus
bdmpbc
Corvus
43,564
33,834
28,121
5,303
50,288
6,286

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
60,210
46,260
78,900
27,791
58,928
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role