Player Matchup

Maeve
Maeve
Gazé
Maeve
Level 105
Champion Stats
1W - 3L
1,178 SR
Queue Stats
39W - 48L
1,591 Elo+
Solo
Rei
Rei
Squezzeduck214
Rei
Level 205
Champion Stats
22W - 19L
1,620 SR
Queue Stats
141W - 109L
1,607 Elo+
Party 3
Vora
Vora
jimbolococo
Vora
Level 385
Champion Stats
115W - 91L
1,627 SR
Queue Stats
627W - 624L
1,532 Elo+
Solo
Octavia
Octavia
leperro1
Octavia
Level 242
Champion Stats
1W - 0L
1,500 SR
Queue Stats
170W - 146L
1,597 Elo+
Party 3
Ash
Ash
pierino971
Ash
Level 38
Champion Stats
5W - 2L
1,691 SR
Queue Stats
54W - 45L
1,609 Elo+
Party 3
Team Averages
Level 195
1,523 SR
1,587 Elo+

VS

Team Averages
Level 318
1,618 SR
1,641 Elo+
Imani
Imani
Laerine
Imani
Level 237
Champion Stats
10W - 9L
1,647 SR
Queue Stats
154W - 149L
1,616 Elo+
Party 2
Corvus
Corvus
Ligiron
Corvus
Level 137
Champion Stats
26W - 30L
1,600 SR
Queue Stats
111W - 107L
1,629 Elo+
Party 2
Kasumi
Kasumi
MaggRossbeat
Kasumi
Level 438
Champion Stats
3W - 7L
1,464 SR
Queue Stats
182W - 172L
1,667 Elo+
Party 1
Ash
Ash
Rukia4Ever
Ash
Level 402
Champion Stats
2W - 3L
1,699 SR
Queue Stats
146W - 134L
1,661 Elo+
Party 1
Vatu
Vatu
ViolonDéNezGrèce
Vatu
Level 374
Champion Stats
2W - 2L
1,680 SR
Queue Stats
156W - 133L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Gazé
Maeve
47
16 / 7 / 11
3,657
261
76,107
50,775
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Level 1

57
7 / 5 / 21
3,653
261
53,829
35,127
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
17 / 8 / 7
3,556
254
76,658
43,946
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
leperro1
Octavia
52
9 / 6 / 14
3,524
252
59,830
47,702
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

23
1 / 6 / 14
3,475
248
38,015
57,064
34,155
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Laerine
Imani
54
10 / 7 / 8
2,979
213
77,051
44,963
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Corvus
Ligiron
Corvus
59
2 / 11 / 12
2,651
189
9,141
40,076
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Kasumi
60
10 / 9 / 8
4,580
327
58,437
65,890
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

59
3 / 12 / 7
2,870
205
46,822
101,371
60,353
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
7 / 11 / 7
2,671
191
43,163
52,139
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 10% Health.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
3m 32s
117
Kill Participation
74
50
Kills
32
32
Deaths
50
67
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Maeve
Gazé
Maeve
16
7
11
3.07
L
Imani
Laerine
Imani
10
7
8
2
L
Corvus
Ligiron
Corvus
2
11
12
0.73
L
Kasumi
10
9
8
1.56
L
3
12
7
0.54
W
7
5
21
3.5
L
7
11
7
0.95
W
17
8
7
2.56
W
Octavia
leperro1
Octavia
9
6
14
2.67
W
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,439
Damage
234,614
234,614
Taken
304,439
34,155
Shielding
60,353
128,260
Healing
146,705
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Gazé
Maeve
76,107
73,653
0
8,575
50,775
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
Laerine
Imani
77,051
55,762
0
2,231
44,963
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
Ligiron
Corvus
9,141
6,914
84,897
15,176
40,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kasumi
58,437
43,581
0
24,442
65,890
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,822
42,589
0
6,930
101,371
60,353
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
53,829
37,760
64,528
23,003
35,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
43,163
27,360
0
13,029
52,139
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
76,658
48,473
0
15,370
43,946
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Octavia
leperro1
Octavia
59,830
57,280
1,085
13,404
47,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
38,015
36,085
0
2,295
57,064
34,155

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role