Player Matchup

Koga
Koga
Diamond III
Deneumostier
Koga
Diamond III
Level 53
Champion Stats
13W - 11L
1,723 SR
Queue Stats
157W - 139L
1,644 Elo+
Party 2
Grover
Grover
Gold II
DonVerGotas18CM
Grover
Gold II
Level 999
Champion Stats
9W - 7L
1,665 SR
Queue Stats
717W - 697L
1,482 Elo+
Party 1
Tyra
Tyra
Masters
ICarryN8obs
Tyra
Masters
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
121W - 106L
1,673 Elo+
Party 2
Inara
Inara
Platinum IV
LuloPowerfull
Inara
Platinum IV
Level 999
Champion Stats
38W - 18L
1,728 SR
Queue Stats
95W - 83L
1,528 Elo+
Party 1
Makoa
Makoa
Platinum II
VeniTocamela678
Makoa
Platinum II
Level 803
Champion Stats
92W - 88L
1,583 SR
Queue Stats
798W - 793L
1,508 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 581
1,640 SR
1,567 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 551
1,654 SR
1,606 Elo+
Cassie
Cassie
Platinum I
FreshCutGras
Cassie
Platinum I
Level 514
Champion Stats
21W - 16L
1,634 SR
Queue Stats
95W - 92L
1,542 Elo+
Solo
Ying
Ying
Platinum I
NetiOP
Ying
Platinum I
Level 999
Champion Stats
9W - 6L
1,764 SR
Queue Stats
546W - 523L
1,659 Elo+
Solo
Barik
Barik
Platinum V
SAGAxGEMINIS
Barik
Platinum V
Level 999
Champion Stats
22W - 15L
1,709 SR
Queue Stats
1,072W - 1,039L
1,576 Elo+
Solo
Ruckus
Ruckus
Gold IV
imyourdaddy43
Ruckus
Gold IV
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Solo
Buck
Buck
Diamond V
lLaxusSl
Buck
Diamond V
Level 193
Champion Stats
69W - 56L
1,661 SR
Queue Stats
743W - 739L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
13 / 2 / 12
3,648
405
55,865
27,779
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
3 / 2 / 25
2,805
312
12,483
19,535
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

28
11 / 2 / 13
2,722
302
69,225
30,032
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
4 / 1 / 17
2,518
280
36,456
51,648
10,554
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
3 / 1 / 12
2,046
227
26,084
40,384
11,732
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
44
0 / 4 / 7
2,150
239
74,320
37,656
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Ying
NetiOP
Ying
59
0 / 5 / 1
1,727
192
9,007
28,123
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
0 / 9 / 0
1,731
192
30,819
62,944
51,387
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

19
2 / 7 / 2
1,736
193
20,254
37,370
37,902
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Buck
52
5 / 9 / 0
2,113
235
34,978
34,020
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 14s
Objective Time
1m 3s
113
Kill Participation
17
34
Kills
7
8
Deaths
34
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
W
3
2
25
7.75
L
Cassie
0
4
7
0.88
W
11
2
13
8.75
W
4
1
17
12.5
L
Ying
NetiOP
Ying
0
5
1
0.1
L
0
9
0
0
W
3
1
12
9
L
2
7
2
0.43
L
Buck
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,113
Damage
169,378
169,378
Taken
200,113
22,886
Shielding
89,289
126,499
Healing
83,174
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,865
54,598
600
3,971
27,779
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Level 1

W
12,483
9,885
91,511
13,837
19,535
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Cassie
74,320
58,452
0
4,467
37,656
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
69,225
44,622
0
1,054
30,032
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
36,456
32,976
0
10,606
51,648
10,554

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
NetiOP
Ying
9,007
9,007
57,422
9,677
28,123
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,819
30,819
0
4,454
62,944
51,387
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
26,084
24,504
0
4,920
40,384
11,732
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
20,254
12,149
0
675
37,370
37,902
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
34,978
24,771
0
6,479
34,020
0

Level 2

Damage Done by Role

Damage Taken by Role