Player Matchup

Fernando
Fernando
Gold IV
II Athena ll791
Fernando
Gold IV
Level 999
Champion Stats
115W - 125L
1,553 SR
Queue Stats
680W - 694L
1,466 Elo+
Solo
Atlas
Atlas
Silver IV
PluvialisAquila
Atlas
Silver IV
Level 159
Champion Stats
6W - 3L
1,619 SR
Queue Stats
38W - 34L
1,495 Elo+
Solo
Viktor
Viktor
Silver III
cyberjhor11
Viktor
Silver III
Level 71
Champion Stats
38W - 51L
1,492 SR
Queue Stats
109W - 114L
1,383 Elo+
Solo
Io
Io
Gold V
krismorgan
Io
Gold V
Level 398
Champion Stats
13W - 11L
1,585 SR
Queue Stats
209W - 211L
1,443 Elo+
Solo
Dredge
Dredge
Gold V
soser206
Dredge
Gold V
Level 999
Champion Stats
541W - 475L
1,634 SR
Queue Stats
1,007W - 1,024L
1,508 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 525
1,577 SR
1,459 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 283
1,514 SR
1,378 Elo+
Azaan
Azaan
Bronze II
Kratos6632
Azaan
Bronze II
Level 54
Champion Stats
10W - 18L
1,481 SR
Queue Stats
83W - 128L
1,326 Elo+
Solo
Seris
Seris
Silver IV
MysticPersona07
Seris
Silver IV
Level 74
Champion Stats
1W - 2L
1,410 SR
Queue Stats
4W - 14L
1,252 Elo+
Solo
Androxus
Androxus
Silver II
ST33LH34RT88
Androxus
Silver II
Level 999
Champion Stats
9W - 20L
1,483 SR
Queue Stats
346W - 359L
1,458 Elo+
Party 1
Terminus
Terminus
Gold III
Z00RG
Terminus
Gold III
Level 50
Champion Stats
3W - 4L
1,680 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 1
Bomb King
Bomb King
Silver I
sebastian3022t
Bomb King
Silver I
Level 236
Champion Stats
12W - 18L
1,518 SR
Queue Stats
47W - 67L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
15 / 3 / 19
4,515
347
44,333
82,532
77,036
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
6 / 4 / 13
3,054
235
43,431
88,694
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
36
17 / 3 / 16
3,435
264
83,325
21,097
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
6 / 2 / 25
3,857
297
56,835
16,951
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
soser206
Dredge
57
20 / 3 / 5
3,184
245
53,765
14,080
0
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
TalusDrogoz
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
29
2 / 7 / 3
1,865
143
38,075
61,632
34,738
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

36
0 / 12 / 5
1,594
123
16,844
39,980
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Androxus
ST33LH34RT88
Androxus
60
5 / 15 / 3
2,605
200
61,997
43,443
0
Vengeance

Vengeance

Defiance

Heal for 150 after hitting at least one enemy with Defiance.

Level 5

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Terminus
Z00RG
Terminus
34
3 / 15 / 0
2,275
175
48,278
105,680
0
Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 300 for each enemy hit by Calamity Blast.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bomb King
sebastian3022t
Bomb King
46
5 / 12 / 2
2,256
174
58,160
30,954
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 19s
Objective Time
4m 16s
142
Kill Participation
28
64
Kills
15
15
Deaths
61
78
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fernando
15
3
19
8.17
L
Azaan
2
7
3
0.5
L
0
12
5
0.21
W
6
4
13
3.13
L
Androxus
ST33LH34RT88
Androxus
5
15
3
0.43
L
Terminus
Z00RG
Terminus
3
15
0
0.2
W
Viktor
17
3
16
8.33
W
6
2
25
9.25
L
Bomb King
sebastian3022t
Bomb King
5
12
2
0.5
W
Dredge
soser206
Dredge
20
3
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,689
Damage
223,354
223,354
Taken
281,689
77,036
Shielding
34,738
149,990
Healing
88,438
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
44,333
35,260
0
1,682
82,532
77,036
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Azaan
38,075
27,110
0
17,781
61,632
34,738
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
16,844
14,164
30,249
11,415
39,980
0

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,431
43,431
0
15,302
88,694
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Androxus
ST33LH34RT88
Androxus
61,997
46,070
0
2,324
43,443
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Terminus
Z00RG
Terminus
48,278
29,008
0
23,522
105,680
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
83,325
52,011
0
8,711
21,097
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,835
54,897
109,043
10,379
16,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Bomb King
sebastian3022t
Bomb King
58,160
48,483
0
3,147
30,954
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Dredge
soser206
Dredge
53,765
35,141
720
4,153
14,080
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role