Player Matchup

Mal'Damba
Mal'Damba
Platinum I
BoladaoP
Mal'Damba
Platinum I
Level 248
Champion Stats
3W - 1L
2,049 SR
Queue Stats
41W - 32L
1,633 Elo+
Solo
Koga
Koga
Masters
CleberRETURNED
Koga
Masters
Level 115
Champion Stats
26W - 26L
1,672 SR
Queue Stats
680W - 608L
1,661 Elo+
Solo
Atlas
Atlas
Diamond III
Daimonpccu
Atlas
Diamond III
Level 999
Champion Stats
34W - 15L
1,822 SR
Queue Stats
412W - 399L
1,650 Elo+
Solo
Fernando
Fernando
Platinum I
TheRoii
Fernando
Platinum I
Level 581
Champion Stats
5W - 3L
1,577 SR
Queue Stats
65W - 55L
1,631 Elo+
Solo
Viktor
Viktor
Diamond I
snkyun
Viktor
Diamond I
Level 999
Champion Stats
72W - 80L
1,694 SR
Queue Stats
745W - 657L
1,659 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 588
1,763 SR
1,647 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 999
1,688 SR
1,631 Elo+
Jenos
Jenos
Diamond V
ChiquitoBebé
Jenos
Diamond V
Level 999
Champion Stats
24W - 29L
1,572 SR
Queue Stats
952W - 891L
1,622 Elo+
Solo
Khan
Khan
Diamond V
Gudanzln
Khan
Diamond V
Level 999
Champion Stats
38W - 24L
1,699 SR
Queue Stats
1,075W - 1,016L
1,557 Elo+
Solo
Dredge
Dredge
Diamond III
GustavaoBacalhau
Dredge
Diamond III
Level 999
Champion Stats
524W - 374L
1,840 SR
Queue Stats
1,031W - 982L
1,622 Elo+
Solo
Terminus
Terminus
Diamond II
SoruDark
Terminus
Diamond II
Level 999
Champion Stats
4W - 3L
1,674 SR
Queue Stats
355W - 329L
1,654 Elo+
Solo
Grover
Grover
Diamond I
xXiwudnvrstøpÜXx
Grover
Diamond I
Level 999
Champion Stats
13W - 15L
1,653 SR
Queue Stats
677W - 616L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BoladaoP
Mal'Damba
54
3 / 8 / 8
2,300
177
34,281
31,939
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

43
13 / 9 / 3
2,757
212
71,092
28,411
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Atlas
60
4 / 9 / 5
2,042
157
51,666
91,794
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
TheRoii
Fernando
60
1 / 9 / 12
2,538
195
67,038
101,461
51,429
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Viktor
snkyun
Viktor
59
5 / 10 / 8
2,588
199
91,902
50,729
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bans
WilloBomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 9 / 23
3,552
273
26,617
32,590
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
60
4 / 2 / 16
3,157
243
49,599
92,189
22,616
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
15 / 6 / 12
3,643
280
88,083
50,768
4,284
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
SoruDark
Terminus
56
10 / 2 / 9
3,349
258
89,257
88,270
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
11 / 3 / 20
4,045
311
50,778
52,162
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
7m 12s
62
Kill Participation
125
26
Kills
45
45
Deaths
22
36
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BoladaoP
Mal'Damba
3
8
8
0.88
W
5
9
23
1.83
L
13
9
3
1.61
L
Atlas
4
9
5
0.72
W
Khan
4
2
16
6
W
15
6
12
3.5
W
Terminus
SoruDark
Terminus
10
2
9
7.25
L
Fernando
TheRoii
Fernando
1
9
12
0.78
L
Viktor
snkyun
Viktor
5
10
8
0.9
W
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,979
Damage
304,334
304,334
Taken
315,979
51,429
Shielding
26,900
111,015
Healing
251,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BoladaoP
Mal'Damba
34,281
15,659
87,370
12,289
31,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
26,617
16,157
69,598
2,472
32,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
71,092
61,046
0
6,716
28,411
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

L
Atlas
51,666
51,666
0
0
91,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
49,599
44,129
5,688
15,991
92,189
22,616
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
88,083
39,600
0
10,152
50,768
4,284
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
SoruDark
Terminus
89,257
66,920
0
16,373
88,270
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
TheRoii
Fernando
67,038
35,563
0
2,090
101,461
51,429
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Viktor
snkyun
Viktor
91,902
66,726
0
2,550
50,729
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,778
39,923
99,413
31,738
52,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role