Player Matchup

Fernando
Fernando
Diamond IV
CaloricSvn
Fernando
Diamond IV
Level 999
Champion Stats
68W - 35L
1,804 SR
Queue Stats
147W - 105L
1,668 Elo+
Solo
Koga
Koga
Masters
Eredos
Koga
Masters
Level 299
Champion Stats
19W - 9L
1,982 SR
Queue Stats
228W - 102L
1,888 Elo+
Party 1
Torvald
Torvald
Diamond IV
FERNANDO56789
Torvald
Diamond IV
Level 999
Champion Stats
85W - 57L
1,665 SR
Queue Stats
1,725W - 1,657L
1,660 Elo+
Solo
Vatu
Vatu
Masters
Maplushy
Vatu
Masters
Level 593
Champion Stats
28W - 5L
1,937 SR
Queue Stats
342W - 279L
1,747 Elo+
Party 1
Grover
Grover
Platinum III
WetOilyStool
Grover
Platinum III
Level 999
Champion Stats
15W - 17L
1,706 SR
Queue Stats
532W - 544L
1,639 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 778
1,819 SR
1,720 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 698
1,619 SR
1,724 Elo+
Inara
Inara
Diamond IV
RonaId
Inara
Diamond IV
Level 999
Champion Stats
22W - 19L
1,684 SR
Queue Stats
680W - 663L
1,629 Elo+
Solo
Makoa
Makoa
Qualifying
Thetin
Makoa
Qualifying
Level 83
Champion Stats
1W - 2L
1,263 SR
Queue Stats
11W - 9L
1,826 Elo+
Solo
Corvus
Corvus
Diamond II
UDontUnderstand
Corvus
Diamond II
Level 999
Champion Stats
8W - 15L
1,546 SR
Queue Stats
1,244W - 1,211L
1,685 Elo+
Party 2
Evie
Evie
Diamond II
eLvenpath
Evie
Diamond II
Level 410
Champion Stats
13W - 4L
1,906 SR
Queue Stats
43W - 22L
1,877 Elo+
Solo
Vora
Vora
Masters
snoopy
Vora
Masters
Level 999
Champion Stats
106W - 112L
1,697 SR
Queue Stats
1,328W - 1,227L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CaloricSvn
Fernando
56
3 / 0 / 10
2,547
364
22,321
18,587
32,556
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
Eredos
Koga
58
14 / 0 / 11
2,629
376
80,611
20,490
1,800
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Torvald
58
5 / 1 / 13
2,461
352
24,905
9,097
33,444
Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Vatu
58
13 / 4 / 5
2,344
335
36,449
21,552
300
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
59
1 / 1 / 25
2,388
341
20,241
21,933
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
RuckusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
RonaId
Inara
60
0 / 7 / 2
1,323
189
21,580
47,889
9,062
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Makoa
Thetin
Makoa
44
0 / 7 / 2
1,455
208
14,795
69,784
34,619
Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

58
0 / 7 / 4
1,326
189
6,544
19,710
1,820
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Evie
44
4 / 7 / 1
1,405
201
26,201
21,843
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Vora
59
2 / 8 / 1
738
105
22,539
25,301
1,200
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 48s
Objective Time
2m 14s
100
Kill Participation
16
36
Kills
6
6
Deaths
36
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fernando
CaloricSvn
Fernando
3
0
10
8
W
Koga
Eredos
Koga
14
0
11
19.5
W
Torvald
5
1
13
11.5
W
Vatu
13
4
5
3.88
L
Inara
RonaId
Inara
0
7
2
0.14
L
Makoa
Thetin
Makoa
0
7
2
0.14
L
0
7
4
0.29
W
Grover
1
1
25
13.5
L
Evie
4
7
1
0.64
L
Vora
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,527
Damage
91,659
91,659
Taken
184,527
68,100
Shielding
46,701
77,297
Healing
64,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CaloricSvn
Fernando
22,321
16,774
0
3,593
18,587
32,556
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Koga
Eredos
Koga
80,611
78,717
0
6,662
20,490
1,800

Level 1

Level 1

W
Torvald
24,905
19,751
1,545
0
9,097
33,444
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vatu
36,449
25,728
0
5,884
21,552
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Inara
RonaId
Inara
21,580
18,662
0
638
47,889
9,062
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
Thetin
Makoa
14,795
13,455
0
11,589
69,784
34,619
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
6,544
6,544
42,099
4,315
19,710
1,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
20,241
16,063
40,240
19,373
21,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Evie
26,201
23,051
0
2,236
21,843
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
22,539
17,954
0
3,721
25,301
1,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role