Player Matchup

Grover
Grover
Aithin
Grover
Level 195
Champion Stats
1W - 2L
1,493 SR
Queue Stats
46W - 35L
1,583 Elo+
Party 2
Skye
Skye
Aleksiana
Skye
Level 999
Champion Stats
15W - 19L
1,739 SR
Queue Stats
870W - 875L
1,539 Elo+
Party 3
Tyra
Tyra
EyeLuminutty
Tyra
Level 474
Champion Stats
15W - 21L
1,511 SR
Queue Stats
416W - 439L
1,594 Elo+
Party 2
Kasumi
Kasumi
FlausSereon
Kasumi
Level 999
Champion Stats
31W - 57L
1,439 SR
Queue Stats
1,256W - 1,301L
1,538 Elo+
Party 3
Atlas
Atlas
Mullet
Atlas
Level 428
Champion Stats
1W - 4L
1,372 SR
Queue Stats
443W - 414L
1,582 Elo+
Solo
Team Averages
Level 619
1,511 SR
1,567 Elo+

VS

Team Averages
Level 281
1,519 SR
1,454 Elo+
Ash
Ash
BigTimeTimmy
Ash
Level 74
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,278 Elo+
Party 1
Torvald
Torvald
DoctorSquidy
Torvald
Level 147
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Khan
Khan
Flyingmonkeygam
Khan
Level 148
Champion Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,359 Elo+
Party 1
Vora
Vora
SweetSoul16
Vora
Level 661
Champion Stats
77W - 72L
1,594 SR
Queue Stats
1,205W - 1,164L
1,593 Elo+
Solo
Io
Io
xkyk4z
Io
Level 373
Champion Stats
10W - 8L
1,501 SR
Queue Stats
191W - 162L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Aithin
Grover
52
1 / 8 / 14
3,716
310
30,009
53,360
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Skye
60
5 / 8 / 7
1,980
165
30,451
34,296
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

49
6 / 7 / 7
2,586
216
90,459
46,796
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kasumi
60
10 / 11 / 7
2,733
228
56,473
58,965
0
Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Atlas
Mullet
Atlas
57
2 / 7 / 8
2,394
200
41,048
105,361
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
3 / 4 / 16
3,813
318
55,228
73,548
97,746
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Torvald
DoctorSquidy
Torvald
57
5 / 4 / 24
3,757
313
54,284
19,547
74,265
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

51
13 / 5 / 9
4,002
334
59,754
67,415
45,853
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

60
19 / 5 / 6
4,045
337
105,304
59,548
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Io
58
1 / 6 / 19
4,333
361
24,208
28,382
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 29s
Objective Time
15m 36s
67
Kill Participation
115
24
Kills
41
41
Deaths
24
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Grover
Aithin
Grover
1
8
14
1
L
Skye
5
8
7
1.06
W
3
4
16
2.75
W
Torvald
DoctorSquidy
Torvald
5
4
24
4.25
L
6
7
7
1.36
L
Kasumi
10
11
7
1.23
W
13
5
9
3.5
L
Atlas
Mullet
Atlas
2
7
8
0.86
W
19
5
6
4.4
W
Io
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,440
Damage
298,778
298,778
Taken
248,440
0
Shielding
217,864
170,247
Healing
155,498
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Aithin
Grover
30,009
25,738
73,362
27,861
53,360
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Skye
30,451
20,736
43,318
9,294
34,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
55,228
41,588
0
13,304
73,548
97,746

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
DoctorSquidy
Torvald
54,284
44,427
5,796
653
19,547
74,265
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
90,459
41,747
0
4,265
46,796
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
56,473
40,102
0
11,390
58,965
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
59,754
49,771
12,727
14,561
67,415
45,853
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Atlas
Mullet
Atlas
41,048
41,048
0
757
105,361
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
105,304
75,550
0
11,219
59,548
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Io
24,208
22,194
87,396
9,842
28,382
0

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role