Player Matchup

Dredge
Dredge
Platinum II
ACEXECUTOR
Dredge
Platinum II
Level 693
Champion Stats
85W - 73L
1,607 SR
Queue Stats
790W - 758L
1,570 Elo+
Party 4
Seris
Seris
Gold II
Frann_90s
Seris
Gold II
Level 724
Champion Stats
1W - 1L
1,487 SR
Queue Stats
115W - 108L
1,551 Elo+
Party 1
Barik
Barik
Gold V
XXZgabypapaXZ
Barik
Gold V
Level 922
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,563 Elo+
Party 1
Khan
Khan
Platinum II
felipepitoko
Khan
Platinum II
Level 999
Champion Stats
39W - 34L
1,623 SR
Queue Stats
1,221W - 1,174L
1,572 Elo+
Party 4
Zhin
Zhin
Platinum I
mF yJames
Zhin
Platinum I
Level 971
Champion Stats
31W - 23L
1,607 SR
Queue Stats
471W - 412L
1,595 Elo+
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 862
1,565 SR
1,570 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 313
1,662 SR
1,562 Elo+
Corvus
Corvus
Gold II
CreeperOP20
Corvus
Gold II
Level 119
Champion Stats
5W - 4L
1,632 SR
Queue Stats
100W - 83L
1,560 Elo+
Party 2
Terminus
Terminus
Gold IV
El-Doge-Swag-xD
Terminus
Gold IV
Level 100
Champion Stats
17W - 15L
1,767 SR
Queue Stats
162W - 157L
1,542 Elo+
Party 2
Tiberius
Tiberius
Platinum I
Mareale_
Tiberius
Platinum I
Level 402
Champion Stats
14W - 9L
1,656 SR
Queue Stats
614W - 554L
1,540 Elo+
Party 3
Fernando
Fernando
Platinum III
Rodriguino
Fernando
Platinum III
Level 160
Champion Stats
29W - 26L
1,632 SR
Queue Stats
424W - 385L
1,621 Elo+
Party 3
Moji
Moji
Platinum IV
VacoLoco
Moji
Platinum IV
Level 782
Champion Stats
37W - 26L
1,620 SR
Queue Stats
243W - 191L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ACEXECUTOR
Dredge
52
12 / 2 / 16
2,988
332
83,776
21,991
2,782
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Seris
Frann_90s
Seris
59
3 / 1 / 24
2,751
306
13,971
10,197
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
4 / 4 / 7
2,578
286
23,806
42,676
32,213
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
16 / 1 / 13
2,970
330
56,646
64,774
24,550
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Zhin
58
9 / 6 / 11
2,432
270
46,671
25,300
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
47
1 / 8 / 6
2,280
253
14,140
25,943
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
52
0 / 9 / 4
879
98
15,400
50,449
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Tiberius
Mareale_
Tiberius
59
4 / 7 / 3
1,849
205
49,065
45,016
2,489
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
Rodriguino
Fernando
52
3 / 9 / 6
1,896
211
46,011
68,443
48,383
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
57
6 / 10 / 6
2,071
230
40,322
35,019
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wobbles

Wobbles

Scamper

Reduce your damage taken by 40% while using Scamper.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 15% for 2s after Magic Barrier ends.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
2m 12s
115
Kill Participation
39
44
Kills
14
14
Deaths
43
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Dredge
ACEXECUTOR
Dredge
12
2
16
10
L
Corvus
1
8
6
0.5
L
Terminus
0
9
4
0.22
W
Seris
Frann_90s
Seris
3
1
24
15
L
Tiberius
Mareale_
Tiberius
4
7
3
0.79
L
Fernando
Rodriguino
Fernando
3
9
6
0.67
L
Moji
6
10
6
0.9
W
4
4
7
1.88
W
16
1
13
22.5
W
Zhin
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,870
Damage
164,938
164,938
Taken
224,870
59,545
Shielding
50,872
125,207
Healing
82,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
ACEXECUTOR
Dredge
83,776
37,574
0
5,883
21,991
2,782

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
14,140
11,479
62,127
4,333
25,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Terminus
15,400
9,150
0
5,500
50,449
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Seris
Frann_90s
Seris
13,971
11,082
78,390
7,748
10,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Tiberius
Mareale_
Tiberius
49,065
34,896
0
6,196
45,016
2,489
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
Rodriguino
Fernando
46,011
28,301
0
2,998
68,443
48,383
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Moji
40,322
37,127
0
979
35,019
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
23,806
23,806
0
5,970
42,676
32,213
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,646
52,536
5,110
21,541
64,774
24,550
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Zhin
46,671
38,185
0
565
25,300
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role