Player Matchup

Fernando
Fernando
Diamond IV
CastorRanchero
Fernando
Diamond IV
Level 790
Champion Stats
10W - 7L
1,653 SR
Queue Stats
256W - 214L
1,631 Elo+
Solo
Atlas
Atlas
Masters
Chémy
Atlas
Masters
Level 999
Champion Stats
19W - 12L
1,703 SR
Queue Stats
700W - 646L
1,695 Elo+
Solo
Lex
Lex
Masters
Nezqiick
Lex
Masters
Level 347
Champion Stats
7W - 4L
1,812 SR
Queue Stats
410W - 331L
1,741 Elo+
Solo
Grover
Grover
Masters
Rqyyn
Grover
Masters
Level 490
Champion Stats
11W - 8L
1,677 SR
Queue Stats
208W - 177L
1,750 Elo+
Solo
Bomb King
Bomb King
Diamond I
pylerr
Bomb King
Diamond I
Level 999
Champion Stats
178W - 130L
1,710 SR
Queue Stats
866W - 720L
1,686 Elo+
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 725
1,711 SR
1,700 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 535
1,721 SR
1,702 Elo+
Octavia
Octavia
Masters
DrCrixus
Octavia
Masters
Level 112
Champion Stats
70W - 37L
1,845 SR
Queue Stats
264W - 207L
1,715 Elo+
Party 1
Zhin
Zhin
Diamond I
Marleymondragon
Zhin
Diamond I
Level 999
Champion Stats
37W - 38L
1,652 SR
Queue Stats
892W - 873L
1,745 Elo+
Party 2
Inara
Inara
Diamond I
SanKTroK
Inara
Diamond I
Level 523
Champion Stats
7W - 7L
1,812 SR
Queue Stats
290W - 274L
1,692 Elo+
Solo
Ying
Ying
Diamond II
pylerrfan
Ying
Diamond II
Level 285
Champion Stats
15W - 14L
1,627 SR
Queue Stats
408W - 346L
1,676 Elo+
Party 1
Khan
Khan
Diamond II
Žegµa
Khan
Diamond II
Level 758
Champion Stats
73W - 59L
1,668 SR
Queue Stats
322W - 297L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
55
0 / 3 / 13
2,890
321
37,446
62,479
71,339
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Chémy
Atlas
58
3 / 2 / 15
2,291
255
52,808
50,735
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
19 / 2 / 14
4,101
456
106,874
36,911
0
The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grover
Rqyyn
Grover
53
1 / 5 / 25
3,065
341
29,993
34,330
0
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
pylerr
Bomb King
56
13 / 6 / 9
2,824
314
73,136
40,883
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
VatuEvie
Team 1 Score

4

VS

Team 2 Score

0

Bans
TalusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DrCrixus
Octavia
36
5 / 6 / 6
2,444
272
71,199
43,158
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
0 / 7 / 6
1,891
210
59,935
42,578
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
SanKTroK
Inara
50
4 / 9 / 4
2,425
269
45,880
93,630
10,441
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
58
1 / 4 / 10
2,676
297
13,345
24,685
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
Žegµa
Khan
58
8 / 10 / 3
2,744
305
34,979
96,206
54,315
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 11s
Objective Time
2m 6s
112
Kill Participation
47
36
Kills
18
18
Deaths
36
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fernando
0
3
13
2.17
W
Atlas
Chémy
Atlas
3
2
15
5.25
L
Octavia
DrCrixus
Octavia
5
6
6
1.33
L
0
7
6
0.43
W
19
2
14
13
W
Grover
Rqyyn
Grover
1
5
25
2.7
L
Inara
SanKTroK
Inara
4
9
4
0.67
W
Bomb King
pylerr
Bomb King
13
6
9
2.92
L
Ying
1
4
10
1.5
L
Khan
Žegµa
Khan
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,257
Damage
225,338
225,338
Taken
300,257
71,339
Shielding
64,756
152,508
Healing
159,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
37,446
25,732
0
6,683
62,479
71,339
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Atlas
Chémy
Atlas
52,808
52,808
0
7,125
50,735
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
DrCrixus
Octavia
71,199
66,199
0
4,674
43,158
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
59,935
53,935
0
1,008
42,578
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
106,874
98,196
0
1,225
36,911
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
Rqyyn
Grover
29,993
25,445
114,566
22,811
34,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
SanKTroK
Inara
45,880
35,219
0
63
93,630
10,441
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Bomb King
pylerr
Bomb King
73,136
69,029
0
98
40,883
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
13,345
13,345
121,090
14,745
24,685
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
Žegµa
Khan
34,979
31,406
4,864
13,284
96,206
54,315
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role