Player Matchup

Viktor
Viktor
LikelyAPunk1
Viktor
Level 81
Champion Stats
1W - 1L
1,518 SR
Queue Stats
21W - 13L
1,607 Elo+
Party 2
Dredge
Dredge
Neon_R1ngs
Dredge
Level 191
Champion Stats
2W - 0L
1,703 SR
Queue Stats
32W - 29L
1,526 Elo+
Party 1
Lex
Lex
Neszz
Lex
Level 999
Champion Stats
13W - 5L
1,619 SR
Queue Stats
159W - 98L
1,613 Elo+
Solo
Nyx
Nyx
fallenacheron
Nyx
Level 112
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Rei
Rei
lLEOlGnesis
Rei
Level 216
Champion Stats
2W - 0L
1,563 SR
Queue Stats
18W - 9L
1,656 Elo+
Party 2
Team Averages
Level 320
1,581 SR
1,580 Elo+

VS

Team Averages
Level 150
1,551 SR
1,615 Elo+
Dredge
Dredge
AceOfSpades1767
Dredge
Level 107
Champion Stats
5W - 7L
1,526 SR
Queue Stats
15W - 25L
1,390 Elo+
Party 3
Maeve
Maeve
Aidamantium
Maeve
Level 44
Champion Stats
1W - 1L
1,497 SR
Queue Stats
8W - 9L
1,492 Elo+
Party 3
Jenos
Jenos
ITS_YA_BOI_18
Jenos
Level 117
Champion Stats
35W - 17L
1,669 SR
Queue Stats
480W - 294L
1,680 Elo+
Solo
Vora
Vora
JapaneseFaces
Vora
Level 15
Champion Stats
4W - 4L
1,432 SR
Queue Stats
24W - 20L
1,873 Elo+
Solo
Moji
Moji
leof247101
Moji
Level 468
Champion Stats
6W - 4L
1,629 SR
Queue Stats
43W - 28L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
48
7 / 7 / 10
4,163
520
60,456
31,197
0
Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Dredge
Neon_R1ngs
Dredge
56
2 / 12 / 5
3,663
458
24,060
38,021
4,110
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Lex
Neszz
Lex
60
24 / 7 / 4
5,060
633
80,499
43,353
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

57
4 / 6 / 13
4,842
605
39,734
57,140
21,036
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 14% for 4 seconds when passing through Abyssal Fortress.

Level 2

A Swift End

A Swift End

Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

51
3 / 7 / 21
5,557
695
14,476
23,858
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 6 / 10
3,843
480
36,902
29,478
3,000
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

23
5 / 9 / 8
3,674
459
36,427
41,050
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

37
8 / 6 / 22
4,996
625
30,152
39,064
0
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

7
9 / 11 / 4
3,874
484
33,622
51,444
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
12 / 8 / 10
4,502
563
56,466
58,189
0
Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 56s
Objective Time
7m 12s
93
Kill Participation
93
40
Kills
39
39
Deaths
40
53
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
L
5
9
8
1
L
8
6
22
3.17
L
9
11
4
1
W
Viktor
7
7
10
1.71
W
Dredge
Neon_R1ngs
Dredge
2
12
5
0.38
W
Lex
Neszz
Lex
24
7
4
3.71
W
4
6
13
1.75
W
3
7
21
1.93
L
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,225
Damage
193,569
193,569
Taken
219,225
25,146
Shielding
3,000
87,653
Healing
116,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,902
24,884
0
199
29,478
3,000

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
36,427
35,527
0
4,353
41,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
30,152
20,943
76,130
25,522
39,064
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
33,622
22,941
0
5,917
51,444
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
60,456
43,577
0
7,912
31,197
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
Neon_R1ngs
Dredge
24,060
11,555
0
6,193
38,021
4,110
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
Lex
Neszz
Lex
80,499
78,866
300
4,610
43,353
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
39,734
29,803
0
2,629
57,140
21,036

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
14,476
14,476
57,851
8,158
23,858
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,466
54,134
0
4,775
58,189
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role