Player Matchup

Fernando
Fernando
D2rianz
Fernando
Level 114
Champion Stats
1W - 0L
1,756 SR
Queue Stats
48W - 56L
1,507 Elo+
Party 2
Khan
Khan
MonsterBear22
Khan
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,398 Elo+
Solo
Dredge
Dredge
Nadokato
Dredge
Level 999
Champion Stats
198W - 187L
1,624 SR
Queue Stats
804W - 892L
1,561 Elo+
Solo
Corvus
Corvus
Ryzss
Corvus
Level 69
Champion Stats
1W - 2L
1,234 SR
Queue Stats
31W - 42L
1,500 Elo+
Party 2
Imani
Imani
z1Molly
Imani
Level 126
Champion Stats
22W - 25L
1,544 SR
Queue Stats
428W - 427L
1,539 Elo+
Solo
Team Averages
Level 266
1,531 SR
1,501 Elo+

VS

Team Averages
Level 376
1,571 SR
1,541 Elo+
Saati
Saati
AIMusk
Saati
Level 36
Champion Stats
18W - 15L
1,529 SR
Queue Stats
23W - 30L
1,442 Elo+
Solo
Jenos
Jenos
BeniSham
Jenos
Level 127
Champion Stats
14W - 19L
1,506 SR
Queue Stats
194W - 214L
1,505 Elo+
Solo
Bomb King
Bomb King
LáXaLìaCành
Bomb King
Level 512
Champion Stats
11W - 15L
1,540 SR
Queue Stats
141W - 137L
1,542 Elo+
Party 1
Fernando
Fernando
counterstrike08
Fernando
Level 477
Champion Stats
7W - 14L
1,563 SR
Queue Stats
326W - 357L
1,605 Elo+
Solo
Zhin
Zhin
tranvietbach
Zhin
Level 726
Champion Stats
95W - 73L
1,717 SR
Queue Stats
600W - 666L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
D2rianz
Fernando
58
5 / 7 / 14
3,917
245
59,003
99,567
111,413
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

24
3 / 9 / 12
4,095
256
25,720
92,960
88,015
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
Nadokato
Dredge
59
17 / 8 / 10
4,437
277
128,987
43,551
4,980
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Corvus
Ryzss
Corvus
50
2 / 9 / 18
3,582
224
15,547
30,931
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Imani
z1Molly
Imani
34
17 / 14 / 6
4,908
307
88,011
60,087
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AIMusk
Saati
19
7 / 10 / 9
4,680
293
69,136
51,439
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Jenos
BeniSham
Jenos
49
3 / 9 / 25
4,683
293
30,171
47,333
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
LáXaLìaCành
Bomb King
49
16 / 7 / 11
3,407
213
91,192
67,913
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
53
8 / 9 / 9
3,284
205
67,770
99,770
53,720
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
13 / 9 / 11
1,088
68
68,827
50,813
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
5m 13s
104
Kill Participation
112
44
Kills
47
47
Deaths
44
60
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Saati
AIMusk
Saati
7
10
9
1.15
L
Jenos
BeniSham
Jenos
3
9
25
1.72
W
Fernando
D2rianz
Fernando
5
7
14
1.71
L
Bomb King
LáXaLìaCành
Bomb King
16
7
11
3.07
W
3
9
12
1
W
Dredge
Nadokato
Dredge
17
8
10
2.75
W
Corvus
Ryzss
Corvus
2
9
18
1.22
L
Fernando
8
9
9
1.39
L
13
9
11
2.06
W
Imani
z1Molly
Imani
17
14
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,268
Damage
327,096
327,096
Taken
317,268
204,408
Shielding
53,720
162,026
Healing
177,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
AIMusk
Saati
69,136
36,463
0
5,538
51,439
0

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
BeniSham
Jenos
30,171
18,181
110,783
26,236
47,333
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
D2rianz
Fernando
59,003
35,271
0
17,094
99,567
111,413
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Bomb King
LáXaLìaCành
Bomb King
91,192
81,486
0
15,752
67,913
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
25,720
23,350
5,027
14,400
92,960
88,015
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Dredge
Nadokato
Dredge
128,987
80,993
0
7,181
43,551
4,980
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Corvus
Ryzss
Corvus
15,547
14,696
98,473
8,924
30,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
67,770
30,131
0
11,631
99,770
53,720
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
68,827
52,264
0
7,448
50,813
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Imani
z1Molly
Imani
88,011
28,988
0
10,927
60,087
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role