Player Matchup

Vora
Vora
ImSyntax
Vora
Level 290
Champion Stats
0W - 2L
1,263 SR
Queue Stats
5W - 15L
1,265 Elo+
Solo
Ash
Ash
MarcusCamillus
Ash
Level 384
Champion Stats
56W - 63L
1,585 SR
Queue Stats
230W - 230L
1,566 Elo+
Solo
Saati
Saati
SHON23
Saati
Level 446
Champion Stats
12W - 23L
1,482 SR
Queue Stats
400W - 395L
1,514 Elo+
Solo
Pip
Pip
Suleman777
Pip
Level 154
Champion Stats
6W - 13L
1,426 SR
Queue Stats
452W - 448L
1,642 Elo+
Solo
Ying
Ying
aezakme
Ying
Level 253
Champion Stats
52W - 60L
1,539 SR
Queue Stats
282W - 271L
1,586 Elo+
Solo
Team Averages
Level 305
1,459 SR
1,515 Elo+

VS

Team Averages
Level 529
1,520 SR
1,579 Elo+
Corvus
Corvus
CSS_The_Real_Bos
Corvus
Level 380
Champion Stats
5W - 3L
1,658 SR
Queue Stats
159W - 156L
1,627 Elo+
Party 1
Atlas
Atlas
Mnogolikiy
Atlas
Level 717
Champion Stats
8W - 17L
1,471 SR
Queue Stats
184W - 196L
1,501 Elo+
Solo
Strix
Strix
SPECTRAL_kali
Strix
Level 445
Champion Stats
3W - 3L
1,578 SR
Queue Stats
159W - 155L
1,644 Elo+
Party 1
Koga
Koga
reddiii_
Koga
Level 999
Champion Stats
4W - 5L
1,590 SR
Queue Stats
153W - 142L
1,645 Elo+
Solo
Vora
Vora
Аrgedco
Vora
Level 103
Champion Stats
14W - 7L
1,303 SR
Queue Stats
21W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
42
5 / 8 / 3
1,854
185
36,378
33,177
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

47
4 / 5 / 2
2,928
293
30,945
50,605
61,622
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Saati
SHON23
Saati
45
3 / 7 / 3
1,875
188
38,260
36,232
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
9 / 7 / 3
2,081
208
45,198
28,000
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ying
aezakme
Ying
60
0 / 4 / 10
2,380
238
12,819
19,622
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 2 / 14
2,469
247
14,901
15,703
560
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
56
0 / 4 / 7
2,830
283
15,877
60,346
1,330
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
2 / 5 / 9
2,058
206
34,900
20,871
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Koga
59
18 / 3 / 3
2,918
292
60,825
28,536
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Vora
43
9 / 7 / 6
2,547
255
41,133
38,144
1,029
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 24s
Objective Time
4m 22s
42
Kill Participation
70
21
Kills
31
31
Deaths
21
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Vora
5
8
3
0.81
L
4
5
2
1
W
Atlas
0
4
7
0.88
L
Saati
SHON23
Saati
3
7
3
0.64
W
2
5
9
1.3
L
9
7
3
1.5
L
Ying
aezakme
Ying
0
4
10
1.25
W
Koga
18
3
3
6.5
W
Vora
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,600
Damage
167,636
167,636
Taken
163,600
61,622
Shielding
2,919
83,981
Healing
98,004
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,901
13,566
66,472
8,157
15,703
560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Vora
36,378
26,945
600
7,346
33,177
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
30,945
29,845
0
4,174
50,605
61,622
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
15,877
15,877
0
10,159
60,346
1,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
SHON23
Saati
38,260
22,816
0
588
36,232
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
34,900
33,800
0
2,785
20,871
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
45,198
41,143
2,650
3,845
28,000
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Ying
aezakme
Ying
12,819
12,819
53,953
10,825
19,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
60,825
55,294
0
3,985
28,536
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
41,133
27,556
779
5,667
38,144
1,029

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role