Player Matchup

Fernando
Fernando
Alhashim
Fernando
Level 367
Champion Stats
40W - 13L
1,748 SR
Queue Stats
1,223W - 1,137L
1,585 Elo+
Party 2
Corvus
Corvus
BranKo12
Corvus
Level 37
Champion Stats
3W - 0L
1,805 SR
Queue Stats
60W - 47L
1,635 Elo+
Solo
Koga
Koga
JoshSlovakia23
Koga
Level 423
Champion Stats
79W - 72L
1,595 SR
Queue Stats
192W - 191L
1,587 Elo+
Solo
Willo
Willo
MrAwesome0007
Willo
Level 749
Champion Stats
7W - 3L
1,446 SR
Queue Stats
739W - 682L
1,564 Elo+
Party 2
Seris
Seris
cascabel777
Seris
Level 999
Champion Stats
831W - 736L
1,511 SR
Queue Stats
1,724W - 1,733L
1,563 Elo+
Solo
Team Averages
Level 515
1,621 SR
1,587 Elo+

VS

Team Averages
Level 285
1,650 SR
1,637 Elo+
Viktor
Viktor
JaeeDCarton
Viktor
Level 999
Champion Stats
36W - 43L
1,546 SR
Queue Stats
2,395W - 2,415L
1,557 Elo+
Solo
Azaan
Azaan
Thunderkingvm
Azaan
Level 101
Champion Stats
21W - 21L
1,620 SR
Queue Stats
151W - 156L
1,577 Elo+
Party 1
Dredge
Dredge
Wander00ff
Dredge
Level 154
Champion Stats
2W - 6L
1,584 SR
Queue Stats
78W - 62L
1,660 Elo+
Solo
Ying
Ying
sitonmebaby
Ying
Level 164
Champion Stats
13W - 13L
1,576 SR
Queue Stats
413W - 418L
1,556 Elo+
Party 1
Zhin
Zhin
xdKayoo
Zhin
Level 7
Champion Stats
2W - 1L
1,926 SR
Queue Stats
2W - 1L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alhashim
Fernando
56
6 / 6 / 8
4,650
274
69,717
197,995
148,494
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
BranKo12
Corvus
28
3 / 4 / 25
4,746
279
36,379
47,255
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

33
14 / 13 / 9
4,095
241
100,394
89,322
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
13 / 10 / 12
5,434
320
109,375
42,319
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
5 / 7 / 14
3,979
234
58,222
66,855
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
60
3 / 14 / 14
3,122
184
99,203
66,577
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

54
2 / 9 / 11
3,566
210
99,072
153,667
61,476
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
Wander00ff
Dredge
58
21 / 6 / 8
4,049
238
123,253
54,063
5,230
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

53
5 / 7 / 16
3,623
213
21,856
46,873
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
xdKayoo
Zhin
1
9 / 5 / 9
3,177
187
100,362
52,907
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 25s
Objective Time
6m 29s
109
Kill Participation
98
41
Kills
40
40
Deaths
41
68
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fernando
Alhashim
Fernando
6
6
8
1.67
W
Corvus
BranKo12
Corvus
3
4
25
3.88
L
Viktor
3
14
14
0.71
W
14
13
9
1.42
W
13
10
12
1.9
L
2
9
11
0.83
L
Dredge
Wander00ff
Dredge
21
6
8
4.17
W
5
7
14
1.71
L
5
7
16
1.86
L
Zhin
xdKayoo
Zhin
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

374,087
Damage
443,746
443,746
Taken
374,087
148,494
Shielding
66,706
324,304
Healing
222,022
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Alhashim
Fernando
69,717
53,696
0
6,231
197,995
148,494
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Corvus
BranKo12
Corvus
36,379
31,570
187,431
20,753
47,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
99,203
76,290
0
3,482
66,577
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
100,394
93,426
0
1,673
89,322
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
109,375
92,403
0
1,632
42,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
99,072
80,164
0
21,415
153,667
61,476
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Dredge
Wander00ff
Dredge
123,253
48,704
0
16,080
54,063
5,230
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
58,222
47,387
85,094
21,490
66,855
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
21,856
21,856
147,825
30,135
46,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Zhin
xdKayoo
Zhin
100,362
82,052
0
3,085
52,907
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role