Player Matchup

Azaan
Azaan
Gold I
AmbitiousButLazy
Azaan
Gold I
Level 571
Champion Stats
2W - 3L
1,662 SR
Queue Stats
290W - 259L
1,532 Elo+
Solo
Inara
Inara
Platinum II
Blackwarriorrr23
Inara
Platinum II
Level 177
Champion Stats
9W - 11L
1,458 SR
Queue Stats
192W - 190L
1,555 Elo+
Solo
Ying
Ying
Diamond V
KittySoftpawsツ
Ying
Diamond V
Level 261
Champion Stats
22W - 28L
1,607 SR
Queue Stats
881W - 853L
1,608 Elo+
Solo
Saati
Saati
Diamond IV
QuandleDinglton
Saati
Diamond IV
Level 45
Champion Stats
7W - 4L
1,622 SR
Queue Stats
80W - 75L
1,638 Elo+
Solo
Androxus
Androxus
Diamond II
Zoroashura3547
Androxus
Diamond II
Level 999
Champion Stats
46W - 48L
1,707 SR
Queue Stats
744W - 701L
1,667 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 411
1,611 SR
1,600 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 604
1,738 SR
1,566 Elo+
VII
VII
Platinum II
MarkunFast
VII
Platinum II
Level 70
Champion Stats
6W - 3L
1,836 SR
Queue Stats
86W - 73L
1,556 Elo+
Solo
Grover
Grover
Platinum III
harada1
Grover
Platinum III
Level 466
Champion Stats
61W - 62L
1,647 SR
Queue Stats
583W - 553L
1,522 Elo+
Party 2
Barik
Barik
Platinum V
mamiyaakari
Barik
Platinum V
Level 485
Champion Stats
54W - 28L
1,739 SR
Queue Stats
698W - 662L
1,531 Elo+
Party 2
Koga
Koga
Diamond I
井ノ上たきな
Koga
Diamond I
Level 999
Champion Stats
5W - 6L
1,772 SR
Queue Stats
251W - 243L
1,622 Elo+
Party 1
Ruckus
Ruckus
Diamond V
錦木ちさと
Ruckus
Diamond V
Level 999
Champion Stats
33W - 23L
1,694 SR
Queue Stats
146W - 138L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 11 / 8
1,870
187
29,180
75,731
34,919
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 30%.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

47
3 / 10 / 2
1,994
199
38,587
97,050
12,132
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
4 / 10 / 10
3,037
304
19,118
36,545
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

17
9 / 11 / 3
2,474
247
68,399
45,646
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
59
5 / 15 / 4
1,875
188
51,672
48,554
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bans
TorvaldFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
14 / 5 / 9
4,432
443
85,797
25,974
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 25 Ammo after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
harada1
Grover
56
2 / 5 / 30
3,439
344
23,496
37,056
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
8 / 3 / 19
3,808
381
50,366
45,204
42,413
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
16 / 6 / 17
3,427
343
60,452
45,129
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
17 / 3 / 21
3,728
373
83,415
53,593
34,556
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 9s
Objective Time
9m 16s
49
Kill Participation
153
22
Kills
57
57
Deaths
22
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
L
3
10
2
0.4
L
4
10
10
0.9
W
14
5
9
3.7
L
9
11
3
0.95
L
Androxus
5
15
4
0.47
W
Grover
harada1
Grover
2
5
30
3.4
W
8
3
19
5.83
W
16
6
17
4.08
W
17
3
21
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,956
Damage
303,526
303,526
Taken
206,956
47,051
Shielding
76,969
118,328
Healing
130,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,180
21,676
0
2,433
75,731
34,919
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,587
29,889
0
3,885
97,050
12,132

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,118
19,118
93,700
13,849
36,545
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
85,797
85,797
0
2,503
25,974
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
68,399
54,157
0
1,341
45,646
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
51,672
33,631
0
3,120
48,554
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
harada1
Grover
23,496
18,612
82,083
25,373
37,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
50,366
50,366
0
2,000
45,204
42,413
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
60,452
54,614
0
4,361
45,129
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
83,415
59,840
0
14,430
53,593
34,556
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role