Player Matchup

Ash
Ash
Kyuni22
Ash
Level 71
Champion Stats
3W - 5L
1,436 SR
Queue Stats
15W - 21L
1,508 Elo+
Solo
Mal'Damba
Mal'Damba
PotatoTiger
Mal'Damba
Level 234
Champion Stats
4W - 10L
1,419 SR
Queue Stats
70W - 71L
1,572 Elo+
Solo
Rufulex
Unknown
Level 84
Champion Stats
1W - 2L
1,291 SR
Queue Stats
49W - 44L
1,559 Elo+
Solo
Vora
Vora
ThatD3ADOni
Vora
Level 73
Champion Stats
2W - 1L
1,500 SR
Queue Stats
9W - 21L
1,249 Elo+
Solo
Saati
Saati
Инфернo
Saati
Level 75
Champion Stats
8W - 8L
1,100 SR
Queue Stats
61W - 40L
1,505 Elo+
Solo
Team Averages
Level 107
1,349 SR
1,479 Elo+

VS

Team Averages
Level 87
1,677 SR
1,550 Elo+
CoLa_gOdLiKeGER
Unknown
Level 82
Champion Stats
74W - 40L
1,687 SR
Queue Stats
124W - 103L
1,598 Elo+
Solo
Vatu
Vatu
HoryzonTr
Vatu
Level 45
Champion Stats
2W - 0L
1,744 SR
Queue Stats
49W - 45L
1,512 Elo+
Solo
Ying
Ying
MumpizZ2563
Ying
Level 56
Champion Stats
62W - 48L
1,576 SR
Queue Stats
139W - 149L
1,472 Elo+
Solo
Octavia
Octavia
ZlockSlayer
Octavia
Level 175
Champion Stats
4W - 3L
1,689 SR
Queue Stats
189W - 198L
1,468 Elo+
Solo
Inara
Inara
nikolay22314
Inara
Level 75
Champion Stats
7W - 2L
1,691 SR
Queue Stats
72W - 65L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
25
0 / 8 / 3
2,019
252
31,173
92,689
63,037
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Mal'Damba
PotatoTiger
Mal'Damba
60
0 / 6 / 6
1,836
230
16,474
28,033
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 40%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Rufulex
Unknown
56
4 / 6 / 2
1,726
216
51,192
26,928
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

55
4 / 10 / 0
737
92
33,305
36,488
1,650
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

37
2 / 3 / 2
1,503
188
42,158
13,900
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
7 / 3 / 8
2,187
273
27,805
20,840
184

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Vatu
47
13 / 4 / 6
2,555
319
50,056
29,673
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

27
3 / 0 / 22
3,331
416
14,123
12,374
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
ZlockSlayer
Octavia
60
8 / 3 / 12
2,675
334
58,100
30,977
8,050
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

50
2 / 1 / 14
2,911
364
47,954
80,438
17,328
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 7s
Objective Time
8m 43s
23
Kill Participation
95
10
Kills
33
33
Deaths
11
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Vatu
13
4
6
4
L
Ash
0
8
3
0.19
W
3
0
22
14
L
Mal'Damba
PotatoTiger
Mal'Damba
0
6
6
0.5
L
Rufulex
Unknown
4
6
2
0.83
L
4
10
0
0.4
W
Octavia
ZlockSlayer
Octavia
8
3
12
4.67
W
2
1
14
9
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,302
Damage
198,038
198,038
Taken
174,302
64,687
Shielding
25,562
95,202
Healing
144,734
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,805
18,660
0
8,204
20,840
184

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vatu
50,056
39,200
0
6,616
29,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ash
31,173
27,373
0
0
92,689
63,037
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,123
14,123
112,043
12,101
12,374
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
PotatoTiger
Mal'Damba
16,474
8,725
73,220
14,234
28,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Rufulex
Unknown
51,192
39,460
0
1,230
26,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
33,305
23,161
0
5,990
36,488
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
ZlockSlayer
Octavia
58,100
44,568
1,939
2,946
30,977
8,050
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
47,954
37,322
0
885
80,438
17,328

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,158
21,917
0
528
13,900
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role