Player Matchup

Fernando
Fernando
Platinum III
KvasMaster
Fernando
Platinum III
Level 175
Champion Stats
5W - 1L
1,779 SR
Queue Stats
60W - 52L
1,619 Elo+
Solo
Saati
Saati
Diamond I
drunkschmuck
Saati
Diamond I
Level 999
Champion Stats
34W - 35L
1,661 SR
Queue Stats
805W - 718L
1,673 Elo+
Solo
Ying
Ying
Platinum III
nofriends88
Ying
Platinum III
Level 306
Champion Stats
1W - 0L
1,278 SR
Queue Stats
260W - 217L
1,608 Elo+
Solo
Atlas
Atlas
Platinum I
sqaapPY
Atlas
Platinum I
Level 221
Champion Stats
15W - 11L
1,724 SR
Queue Stats
238W - 189L
1,669 Elo+
Solo
Zhin
Zhin
Diamond III
ЯХорошоСыграла
Zhin
Diamond III
Level 999
Champion Stats
9W - 3L
1,849 SR
Queue Stats
209W - 190L
1,714 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 540
1,658 SR
1,657 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 502
1,691 SR
1,654 Elo+
Grover
Grover
Platinum I
Aito_Mummos
Grover
Platinum I
Level 170
Champion Stats
10W - 11L
1,686 SR
Queue Stats
515W - 486L
1,623 Elo+
Solo
Dredge
Dredge
Masters
AndrèwTàtè
Dredge
Masters
Level 234
Champion Stats
50W - 37L
1,739 SR
Queue Stats
312W - 223L
1,740 Elo+
Solo
Azaan
Azaan
Diamond V
ujm_i
Azaan
Diamond V
Level 999
Champion Stats
4W - 13L
1,521 SR
Queue Stats
148W - 136L
1,667 Elo+
Solo
Makoa
Makoa
Platinum II
Åñdrøxüs
Makoa
Platinum II
Level 108
Champion Stats
6W - 4L
1,777 SR
Queue Stats
155W - 146L
1,561 Elo+
Solo
Vora
Vora
Diamond III
ÐrPótåto2002
Vora
Diamond III
Level 999
Champion Stats
11W - 10L
1,729 SR
Queue Stats
712W - 704L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KvasMaster
Fernando
56
5 / 7 / 13
3,752
268
70,782
124,382
52,694
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
13 / 3 / 13
4,086
292
125,610
51,896
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
0 / 2 / 27
4,274
305
17,192
20,142
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
sqaapPY
Atlas
54
13 / 5 / 16
3,793
271
64,589
123,535
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
11 / 6 / 18
3,696
264
99,548
47,122
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanVatu
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
0 / 6 / 18
3,458
247
55,433
61,836
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
9 / 9 / 5
3,041
217
115,189
69,427
6,327
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Azaan
ujm_i
Azaan
57
2 / 6 / 7
2,643
189
72,233
85,227
10,685
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

34
3 / 10 / 5
2,673
191
48,330
102,654
53,247
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
9 / 11 / 5
3,078
220
75,892
58,577
5,112
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
4m 48s
129
Kill Participation
63
42
Kills
23
23
Deaths
42
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Grover
0
6
18
1.5
L
9
9
5
1.28
W
Fernando
KvasMaster
Fernando
5
7
13
1.64
W
13
3
13
6.5
W
0
2
27
6.75
W
Atlas
sqaapPY
Atlas
13
5
16
4.2
L
Azaan
ujm_i
Azaan
2
6
7
0.92
L
3
10
5
0.55
L
9
11
5
1.05
W
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

377,721
Damage
367,077
367,077
Taken
377,721
52,694
Shielding
75,371
241,298
Healing
225,799
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
55,433
46,691
120,021
46,160
61,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
115,189
56,384
0
20,782
69,427
6,327
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Fernando
KvasMaster
Fernando
70,782
45,935
0
10,465
124,382
52,694
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
125,610
108,932
0
4,332
51,896
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
17,192
17,192
209,806
15,728
20,142
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Atlas
sqaapPY
Atlas
64,589
64,589
0
298
123,535
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Azaan
ujm_i
Azaan
72,233
59,483
0
21,541
85,227
10,685

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
48,330
45,644
0
9,016
102,654
53,247
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
75,892
55,240
0
8,279
58,577
5,112

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
99,548
90,289
0
669
47,122
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role