Player Matchup

Torvald
Torvald
Platinum II
Bzekr
Torvald
Platinum II
Level 416
Champion Stats
23W - 17L
1,603 SR
Queue Stats
332W - 284L
1,602 Elo+
Party 1
Vatu
Vatu
Platinum III
Introvertas
Vatu
Platinum III
Level 418
Champion Stats
20W - 15L
1,604 SR
Queue Stats
60W - 62L
1,524 Elo+
Solo
Tiberius
Tiberius
Gold III
Niliriã
Tiberius
Gold III
Level 661
Champion Stats
11W - 10L
1,637 SR
Queue Stats
436W - 414L
1,595 Elo+
Party 1
Barik
Barik
Qualifying
samko12345
Barik
Qualifying
Level 999
Champion Stats
1W - 2L
1,229 SR
Queue Stats
6W - 8L
1,358 Elo+
Solo
Io
Io
Platinum I
ЖанКлотМамДрал
Io
Platinum I
Level 48
Champion Stats
4W - 2L
1,759 SR
Queue Stats
80W - 58L
1,662 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 508
1,566 SR
1,548 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 382
1,636 SR
1,571 Elo+
Pip
Pip
Platinum II
KillerCrucifix
Pip
Platinum II
Level 433
Champion Stats
143W - 104L
1,731 SR
Queue Stats
395W - 344L
1,649 Elo+
Party 2
Inara
Inara
Gold IV
MiguelPT55
Inara
Gold IV
Level 61
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo
Azaan
Azaan
Gold II
MrEbundal
Azaan
Gold II
Level 186
Champion Stats
1W - 4L
1,650 SR
Queue Stats
37W - 34L
1,586 Elo+
Solo
Grover
Grover
Platinum II
brianthebg
Grover
Platinum II
Level 809
Champion Stats
54W - 50L
1,615 SR
Queue Stats
548W - 512L
1,614 Elo+
Party 2
Sha Lin
Sha Lin
Platinum I
insomNANONAT
Sha Lin
Platinum I
Level 422
Champion Stats
360W - 305L
1,685 SR
Queue Stats
775W - 714L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Bzekr
Torvald
59
6 / 10 / 12
4,083
314
45,930
39,406
95,204
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

54
12 / 5 / 11
3,368
259
97,089
36,317
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
Niliriã
Tiberius
59
13 / 5 / 14
3,980
306
131,071
54,539
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Barik
57
2 / 9 / 10
3,150
242
41,575
60,790
80,653
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

30
3 / 4 / 17
3,076
237
35,675
26,859
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
WilloFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 6 / 14
3,292
253
48,373
56,587
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Inara
49
4 / 9 / 12
3,104
239
30,918
79,802
18,335
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Azaan
MrEbundal
Azaan
54
3 / 11 / 12
2,659
205
40,962
102,973
19,946
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
brianthebg
Grover
56
5 / 4 / 25
3,656
281
29,528
57,592
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Sha Lin
insomNANONAT
Sha Lin
44
14 / 6 / 11
3,307
254
68,130
54,386
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
6m 36s
100
Kill Participation
107
36
Kills
33
33
Deaths
36
64
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Torvald
Bzekr
Torvald
6
10
12
1.2
W
12
5
11
3.5
L
7
6
14
2.33
L
Inara
4
9
12
1.11
L
Azaan
MrEbundal
Azaan
3
11
12
0.82
W
Tiberius
Niliriã
Tiberius
13
5
14
4
L
Grover
brianthebg
Grover
5
4
25
4.38
L
Sha Lin
insomNANONAT
Sha Lin
14
6
11
3.25
W
Barik
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

351,340
Damage
217,911
217,911
Taken
351,340
175,857
Shielding
38,281
124,580
Healing
211,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Bzekr
Torvald
45,930
35,314
3,293
260
39,406
95,204
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
97,089
72,114
0
16,255
36,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
48,373
43,996
8,907
15,673
56,587
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
30,918
26,591
0
33
79,802
18,335

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
MrEbundal
Azaan
40,962
35,944
0
10,657
102,973
19,946
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Tiberius
Niliriã
Tiberius
131,071
110,024
0
13,846
54,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Grover
brianthebg
Grover
29,528
23,627
130,216
44,212
57,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Sha Lin
insomNANONAT
Sha Lin
68,130
59,262
0
1,364
54,386
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Barik
41,575
41,575
105
5,641
60,790
80,653
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,675
33,512
69,955
15,225
26,859
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role