Player Matchup

Moji
Moji
Gold III
DiaBlo_ElFicellO
Moji
Gold III
Level 142
Champion Stats
58W - 34L
1,696 SR
Queue Stats
122W - 95L
1,531 Elo+
Party 2
Fernando
Fernando
Gold II
Enee-Nakamura92i
Fernando
Gold II
Level 137
Champion Stats
27W - 6L
1,852 SR
Queue Stats
84W - 63L
1,506 Elo+
Party 2
Terminus
Terminus
Silver III
Remtor_
Terminus
Silver III
Level 68
Champion Stats
14W - 9L
1,707 SR
Queue Stats
51W - 42L
1,461 Elo+
Party 2
Grover
Grover
Gold IV
Sluipschutter
Grover
Gold IV
Level 163
Champion Stats
5W - 1L
1,880 SR
Queue Stats
143W - 149L
1,495 Elo+
Party 2
Drogoz
Drogoz
Gold V
TheMagicianCALL
Drogoz
Gold V
Level 79
Champion Stats
1W - 1L
1,741 SR
Queue Stats
32W - 22L
1,516 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,775 SR
1,502 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,591 SR
1,440 Elo+
Vivian
Vivian
Gold V
CubicContainer
Vivian
Gold V
Level 161
Champion Stats
4W - 11L
1,448 SR
Queue Stats
378W - 375L
1,419 Elo+
Solo
Octavia
Octavia
Bronze III
TypicalBullseye
Octavia
Bronze III
Level 49
Champion Stats
2W - 2L
1,798 SR
Queue Stats
28W - 38L
1,333 Elo+
Party 1
Buck
Buck
Gold III
ZyxifyxV
Buck
Gold III
Level 66
Champion Stats
5W - 18L
1,550 SR
Queue Stats
30W - 45L
1,456 Elo+
Party 1
Ying
Ying
Gold III
asapvert3
Ying
Gold III
Level 158
Champion Stats
20W - 16L
1,589 SR
Queue Stats
71W - 71L
1,564 Elo+
Solo
Nyx
Nyx
Gold III
wartberserk
Nyx
Gold III
Level 30
Champion Stats
6W - 13L
1,569 SR
Queue Stats
19W - 33L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
11 / 9 / 13
3,679
263
49,314
47,932
1,575
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

51
6 / 8 / 16
4,898
350
36,326
118,000
168,267
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Terminus
Remtor_
Terminus
35
13 / 7 / 14
4,632
331
47,974
125,462
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

54
5 / 9 / 31
5,193
371
36,706
65,557
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

48
13 / 10 / 18
4,115
294
92,627
54,911
0
Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
KogaTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 12 / 13
2,856
204
79,115
38,210
7,600
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 40%.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

37
13 / 6 / 14
3,690
264
114,425
35,331
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Buck
28
14 / 14 / 13
3,685
263
78,505
70,511
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
38
5 / 5 / 25
3,540
253
32,307
39,288
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

21
6 / 11 / 17
1,242
89
107,510
79,607
20,915
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 11s
Objective Time
9m 4s
140
Kill Participation
127
48
Kills
45
43
Deaths
48
92
Assists
82
Player
Kills
Deaths
Assists
KDA
L
7
12
13
1.13
W
11
9
13
1.94
W
6
8
16
1.75
W
Terminus
Remtor_
Terminus
13
7
14
2.86
W
5
9
31
2.28
W
13
10
18
2.2
L
13
6
14
3.33
L
Buck
14
14
13
1.46
L
Ying
5
5
25
3.5
L
6
11
17
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,947
Damage
411,862
411,862
Taken
262,947
169,842
Shielding
28,515
259,804
Healing
130,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
79,115
68,914
0
485
38,210
7,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
49,314
47,394
0
5,476
47,932
1,575
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
36,326
24,027
0
9,437
118,000
168,267
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Terminus
Remtor_
Terminus
47,974
34,695
0
18,112
125,462
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
36,706
31,712
180,131
43,079
65,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
92,627
67,120
0
3,569
54,911
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
114,425
90,804
0
1,382
35,331
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
78,505
59,331
0
8,504
70,511
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Ying
32,307
32,307
93,240
26,786
39,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
107,510
44,499
0
110
79,607
20,915

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role