Player Matchup

Grover
Grover
Diamond I
Clummsy
Grover
Diamond I
Level 999
Champion Stats
179W - 163L
1,638 SR
Queue Stats
794W - 748L
1,666 Elo+
Party 1
Koga
Koga
Masters
DrWátson
Koga
Masters
Level 999
Champion Stats
1W - 0L
1,807 SR
Queue Stats
125W - 106L
1,684 Elo+
Solo
Fernando
Fernando
Diamond V
Hangvul
Fernando
Diamond V
Level 123
Champion Stats
6W - 2L
1,831 SR
Queue Stats
153W - 107L
1,672 Elo+
Party 2
Inara
Inara
Masters
TheLastAimbender
Inara
Masters
Level 956
Champion Stats
34W - 35L
1,714 SR
Queue Stats
636W - 569L
1,691 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond II
SMURFLEAKS
Mal'Damba
Diamond II
Level 107
Champion Stats
13W - 8L
1,759 SR
Queue Stats
182W - 139L
1,682 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 637
1,750 SR
1,679 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 980
1,701 SR
1,682 Elo+
Octavia
Octavia
Masters
KotikJoker
Octavia
Masters
Level 999
Champion Stats
4W - 4L
1,797 SR
Queue Stats
202W - 137L
1,727 Elo+
Party 4
Zhin
Zhin
Masters
LichtUndSchatten
Zhin
Masters
Level 999
Champion Stats
57W - 27L
1,808 SR
Queue Stats
751W - 618L
1,664 Elo+
Party 3
Terminus
Terminus
Diamond IV
LizardLegend449
Terminus
Diamond IV
Level 905
Champion Stats
0W - 1L
1,500 SR
Queue Stats
190W - 187L
1,616 Elo+
Solo
Makoa
Makoa
Masters
Torvaldussy
Makoa
Masters
Level 999
Champion Stats
43W - 45L
1,646 SR
Queue Stats
472W - 398L
1,710 Elo+
Party 3
Ying
Ying
Diamond I
Tóbi
Ying
Diamond I
Level 999
Champion Stats
24W - 20L
1,754 SR
Queue Stats
281W - 237L
1,695 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Clummsy
Grover
58
3 / 1 / 7
2,202
367
21,582
14,931
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
59
3 / 1 / 5
1,799
300
29,254
18,774
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
Hangvul
Fernando
59
2 / 1 / 9
2,093
349
29,587
41,519
18,286
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
5 / 1 / 7
2,135
356
36,960
40,832
7,649
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

39
4 / 0 / 6
1,982
330
24,893
10,325
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Bans
VatuSkye
Team 1 Score

4

VS

Team 2 Score

0

Bans
LillithWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
KotikJoker
Octavia
59
1 / 3 / 3
1,348
225
50,982
26,986
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
3 / 6 / 1
1,310
218
36,719
33,925
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
60
0 / 2 / 0
804
134
1,872
10,106
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
0 / 4 / 3
1,218
203
30,224
57,951
12,463
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
Tóbi
Ying
58
0 / 2 / 3
1,348
225
6,584
13,308
0
Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
14s
51
Kill Participation
14
17
Kills
4
4
Deaths
17
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Grover
Clummsy
Grover
3
1
7
6.5
W
Koga
3
1
5
5.5
W
Fernando
Hangvul
Fernando
2
1
9
6.5
L
Octavia
KotikJoker
Octavia
1
3
3
0.83
L
3
6
1
0.58
L
Terminus
0
2
0
0
W
5
1
7
8.5
L
0
4
3
0.38
L
Ying
Tóbi
Ying
0
2
3
0.75
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,276
Damage
126,381
126,381
Taken
142,276
25,935
Shielding
12,463
106,300
Healing
69,700
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Clummsy
Grover
21,582
17,732
50,873
10,848
14,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
29,254
26,104
0
5,009
18,774
0

Level 1

W
Fernando
Hangvul
Fernando
29,587
8,089
0
2,505
41,519
18,286
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
KotikJoker
Octavia
50,982
48,169
0
0
26,986
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
36,719
28,330
0
480
33,925
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
1,872
1,872
0
0
10,106
0
W
36,960
31,312
0
4,015
40,832
7,649
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
30,224
28,014
0
1,578
57,951
12,463
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Tóbi
Ying
6,584
6,584
60,368
7,274
13,308
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,893
13,515
30,913
2,137
10,325
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role