Player Matchup

Androxus
Androxus
Cystms
Androxus
Level 984
Champion Stats
316W - 136L
1,760 SR
Queue Stats
1,468W - 746L
1,772 Elo+
Party 1
Tyra
Tyra
FightermanTV
Tyra
Level 125
Champion Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,517 Elo+
Party 1
Jenos
Jenos
Mr Muscle v0
Jenos
Level 370
Champion Stats
1,408W - 842L
1,743 SR
Queue Stats
1,730W - 1,070L
1,747 Elo+
Party 1
Ash
Ash
OGonTheyN33Z
Ash
Level 357
Champion Stats
14W - 13L
1,666 SR
Queue Stats
1,480W - 1,208L
1,684 Elo+
Party 1
Strix
Strix
Szhqi
Strix
Level 801
Champion Stats
34W - 18L
1,695 SR
Queue Stats
1,572W - 959L
1,772 Elo+
Party 1
Team Averages
Level 527
1,673 SR
1,698 Elo+

VS

Team Averages
Level 153
1,591 SR
1,555 Elo+
Inara
Inara
Kittyburglar105
Inara
Level 99
Champion Stats
3W - 3L
1,740 SR
Queue Stats
508W - 522L
1,553 Elo+
Solo
Maeve
Maeve
Mx Sayian
Maeve
Level 101
Champion Stats
16W - 18L
1,530 SR
Queue Stats
212W - 197L
1,615 Elo+
Solo
Talus
Talus
WhiskeyBear5247
Talus
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
163W - 172L
1,499 Elo+
Solo
Dredge
Dredge
lIlx_Dreamz_xlIl
Dredge
Level 113
Champion Stats
104W - 84L
1,585 SR
Queue Stats
464W - 438L
1,546 Elo+
Solo
Grohk
Grohk
wuiso777
Grohk
Level 398
Champion Stats
221W - 205L
1,597 SR
Queue Stats
550W - 565L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Cystms
Androxus
60
13 / 2 / 10
1,599
228
43,915
16,291
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

35
4 / 1 / 10
2,240
320
24,330
19,733
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

51
1 / 0 / 20
2,502
357
6,000
804
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
2 / 0 / 5
2,157
308
14,045
18,332
19,322
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Strix
Szhqi
Strix
60
10 / 1 / 10
2,286
327
42,639
15,058
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
0 / 6 / 1
1,184
169
18,229
49,876
9,688
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Maeve
Mx Sayian
Maeve
52
2 / 7 / 1
1,097
157
23,685
25,547
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

39
1 / 8 / 0
909
130
10,188
19,262
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

45
1 / 2 / 2
969
138
10,378
15,306
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grohk
wuiso777
Grohk
52
0 / 7 / 2
1,043
149
7,738
20,938
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 22s
Objective Time
58s
85
Kill Participation
10
30
Kills
4
4
Deaths
30
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Androxus
Cystms
Androxus
13
2
10
9
W
4
1
10
9
L
0
6
1
0.08
W
1
0
20
11
L
Maeve
Mx Sayian
Maeve
2
7
1
0.36
W
2
0
5
4.5
W
Strix
Szhqi
Strix
10
1
10
15
L
1
8
0
0.13
L
1
2
2
1
L
Grohk
wuiso777
Grohk
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,929
Damage
70,218
70,218
Taken
130,929
19,322
Shielding
9,688
54,163
Healing
45,284
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Cystms
Androxus
43,915
34,087
0
2,772
16,291
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,330
19,381
0
696
19,733
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
18,229
13,644
0
0
49,876
9,688
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
6,000
2,998
48,216
805
804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Maeve
Mx Sayian
Maeve
23,685
20,925
0
6,822
25,547
0

Level 1

Level 1

W
14,045
14,045
0
1,252
18,332
19,322

Level 1

Level 1

W
Strix
Szhqi
Strix
42,639
42,639
0
422
15,058
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
10,188
9,583
0
3,751
19,262
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
10,378
7,285
0
7,332
15,306
0
L
Grohk
wuiso777
Grohk
7,738
4,553
22,496
4,883
20,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role