Player Matchup

Kinessa
Kinessa
ElP1NCH3D4NY
Kinessa
Level 87
Champion Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,576 Elo+
Party 1
Tiberius
Tiberius
FairlyOddparents
Tiberius
Level 355
Champion Stats
33W - 27L
1,600 SR
Queue Stats
582W - 535L
1,684 Elo+
Solo
Rei
Rei
OhSnapNai
Rei
Level 196
Champion Stats
37W - 24L
1,657 SR
Queue Stats
903W - 860L
1,600 Elo+
Solo
Fernando
Fernando
sebuebau8078
Fernando
Level 95
Champion Stats
29W - 12L
1,646 SR
Queue Stats
45W - 39L
1,556 Elo+
Party 1
Strix
Strix
xSKILLZx9884
Strix
Level 226
Champion Stats
27W - 30L
1,668 SR
Queue Stats
215W - 186L
1,591 Elo+
Solo
Team Averages
Level 192
1,614 SR
1,602 Elo+

VS

Team Averages
Level 544
1,568 SR
1,584 Elo+
Makoa
Makoa
BigGrapeSoda
Makoa
Level 238
Champion Stats
3W - 9L
1,399 SR
Queue Stats
310W - 315L
1,544 Elo+
Party 2
Atlas
Atlas
GOINGOHAM
Atlas
Level 651
Champion Stats
82W - 69L
1,663 SR
Queue Stats
580W - 568L
1,538 Elo+
Party 2
Seris
Seris
extremecathy
Seris
Level 616
Champion Stats
100W - 145L
1,524 SR
Queue Stats
350W - 362L
1,601 Elo+
Solo
Lillith
Lillith
sntnvrrvntdr
Lillith
Level 305
Champion Stats
1W - 2L
1,800 SR
Queue Stats
100W - 87L
1,661 Elo+
Solo
Strix
Strix
xNovaSpectro77x
Strix
Level 908
Champion Stats
22W - 37L
1,453 SR
Queue Stats
272W - 259L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
ElP1NCH3D4NY
Kinessa
58
11 / 9 / 7
5,628
296
118,866
39,855
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

56
16 / 19 / 7
5,239
276
146,554
82,606
4,942
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

39
3 / 4 / 23
5,342
281
63,600
43,262
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
sebuebau8078
Fernando
37
4 / 8 / 10
6,248
329
145,084
166,465
156,968
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
6 / 10 / 13
4,493
236
114,128
54,973
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 10 / 16
3,729
196
84,573
202,026
19,649
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Atlas
GOINGOHAM
Atlas
58
8 / 8 / 19
4,072
214
121,922
214,205
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
3 / 2 / 27
3,717
196
24,213
20,091
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lillith
sntnvrrvntdr
Lillith
52
7 / 5 / 23
3,690
194
72,446
64,946
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

55
21 / 15 / 12
3,495
184
84,007
86,964
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 34s
Objective Time
8m 44s
100
Kill Participation
147
40
Kills
50
50
Deaths
40
60
Assists
97
Player
Kills
Deaths
Assists
KDA
L
11
10
16
1.9
W
Kinessa
ElP1NCH3D4NY
Kinessa
11
9
7
1.61
W
16
19
7
1.03
L
Atlas
GOINGOHAM
Atlas
8
8
19
2.19
W
3
4
23
3.63
L
3
2
27
8.25
W
Fernando
sebuebau8078
Fernando
4
8
10
1.13
L
Lillith
sntnvrrvntdr
Lillith
7
5
23
3.7
L
21
15
12
1.8
W
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

588,232
Damage
387,161
387,161
Taken
588,232
161,910
Shielding
19,649
252,955
Healing
334,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
84,573
79,078
0
1,530
202,026
19,649
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
ElP1NCH3D4NY
Kinessa
118,866
109,789
0
5,138
39,855
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
146,554
104,373
1,046
12,588
82,606
4,942

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
GOINGOHAM
Atlas
121,922
121,922
0
12,459
214,205
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
63,600
56,460
182,113
34,273
43,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
24,213
19,515
176,135
11,522
20,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
sebuebau8078
Fernando
145,084
107,485
0
13,358
166,465
156,968
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Lillith
sntnvrrvntdr
Lillith
72,446
27,106
130,624
626
64,946
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
84,007
80,904
0
1,192
86,964
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
114,128
108,191
0
4,439
54,973
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role